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Think of a Game Design in 100 Seconds.

Last posted Oct 03, 2014 at 04:33PM EDT. Added Sep 25, 2014 at 01:28PM EDT
23 posts from 22 users

This is kind of a mix of creative and forum games, so I put it in the former. If a mod disagrees, feel free to move it.
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The rules of the game are simple: You have 100 seconds to think of and describe an original idea for a video game. It can be anything, something designed to be horrible, something that you think would catch on, anything. A design you've thought of before is cheating, and no HL3 jokes.
Your time begins when you finish reading this sentence.

Last edited Sep 25, 2014 at 01:29PM EDT

Assassins Creed type game were you disguise yourself as a fish. You are a guy who wears a fish costume and you swim around in a lake pretending to be a fish. There are a lot of fishermen around the lake and you have to get caught by them so you can assassinate them. If they find out you are not a real fish, you lose. I call it "Assassin's Creek"

A game where you fap. Its a sandbox game where you were cursed by a porn demon, with the "Fapcronomicon", an ancient evil porn magazine tainted with the jizz if a million men. Now you must Fab to stay alive, but you cant finish or you will die. You must keep a constant balance till the end boss, where you finally release all over his his face. You get point multipliers for keeping the jizz bar in the middle and using different techniques. All as you run around naked masturbating in New York City.

Last edited Sep 25, 2014 at 01:57PM EDT

A game about robots and space cats at war, and you are a hybrid of both of those. You may choose whether side you want, or bring peace. The sandbox area is in a literal sandbox, with buildings and people made out of sand. Gameplay? EVERYTHING. Rhythm, fighting, rougelike, FPS. It has it all!!! As minigames and such.

Mirror's Edge + GTA V + Fallout 3/ New Vegas

You live a city, help out people, or ruin their work. Don't want to steal a car? Pakour your way to your destination. Triggered the cops and you must run away from them.
You start out as a young orphan, >tfw no job, you go pickpocket. Got caught stealing, Run. Bump into someone? You've started a quest. Help them or backfire them.

Ta.

Steam Simulator

You are given a certain amount of money (set at game start) and you have 1 year of game time to buy games. There are random selection of games that you must buy before the timer runs out. There will be seasonal sales as well as random daily/weekly sales. And extra games you buy gives you bonus score. The games are weighted, buying a $60 game for $5 will net you more points than buying a $20 game for $5.

now here's the dilemma, the game you need is on the summer sale. Do you buy the game in the summer sales? or wait for the daily?

Last edited Sep 26, 2014 at 02:10AM EDT

Davey Blind is a hard ass cop with a loaded gun and a heart of gold. Except one day his golden heart gets stolen by corrupt cops, and he will get in the shady business of gold dealers where every bullet has a price. But he's willing to do everything to get his family heirloom back.

Disty wrote:

Assassins Creed type game were you disguise yourself as a fish. You are a guy who wears a fish costume and you swim around in a lake pretending to be a fish. There are a lot of fishermen around the lake and you have to get caught by them so you can assassinate them. If they find out you are not a real fish, you lose. I call it "Assassin's Creek"

Does it feature a new AI where the fish move away from you?

my game idea:

A game where you are inside the titanic and you have to get out but people are trying to stop you because they only let the first class off the ship (idk if that happened or not, but it's just an idea)

teleportations
Fast teleportations
FPS
Fluid movements such as wall runing and parkour
Fast Melee combat
Fluid gun n' run style combat
Like Noob Saibot teleportation but in FPS
Like,the brink consept.

thats all i came up.

Someone came up with an idea of an SCP game on a island. My idea for that would be an open world long island that you can explore, with vehicles to boot. You would have to capture progressively worse SCP's.

Last edited Sep 28, 2014 at 06:03PM EDT

A passable, if a bit generic, platformer. It's about two or three hours long if you play it normally, but there's a way to trigger a "glitch" that actually leads to a new set of levels with different mechanics predicated on screwing with you as much as humanly possible, in a Stanley Parable kind of way.

I'm thinking of a sort of side scrolling beat'em up/action/fighting/whatever game with the time mechanics of braid, like instead of just restarting when you die, You just rewind time.

It would help with learning the mechanics of fighting games.

Last edited Sep 28, 2014 at 09:07PM EDT

A video game literally just about sitting on toilets.

Game of Thrones.

Srs business now, I can think of a sandbox/puzzle game that involves the utilization of a procedural environment with objects that can be combined, broken apart, interacted with in different ways in order to gain access to other points of the map. You're racing against a computer to solve each area to reach the end of the level and win. The game is also built around speedrunning, so techniques such as circle-jumping, double-jumping, etc. are programmed into the game to allow the player a higher sense of freedom out of the default walking and running movement speeds.

I'd do that, if I knew how to program. Also if I had a quantum computer. And if I was done with school.

FPS WW1 game that takes you through most of the battles a la Battlefield 1942. Special focus will be on the evolving combat strategies the war created (tanks, airplanes, artillery, not blindly charging at machine gun nests, etc) and how those strategies worked.

The game will feature two modes. "Hard" mode will use realistic conditions. Gunshot wounds, regardless of position, inflict heavy injury, ammo and health are extremely limited and are reliant on resupply lines, and gunfire causes realistic recoil and bullet tragectory. "Arcade" mode will be more like a traditional FPS. Ammo and health are plentiful, Wounds only cause a percentage of health reduction, and shooting is easy and simple.

An expansion pack titled "Russian October" will be released a year after the game chronicling the Russian Civil War and the brutal fighting that occurred between the Whites and Reds.

Skeletor-sm

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