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Where am I? (An Insane RP/G(?))

Last posted Sep 30, 2014 at 09:13PM EDT. Added Sep 29, 2014 at 08:45PM EDT
13 posts from 8 users

So, after making the "An Adventure" forum game, I felt I hadn't explained it well enough, nor had I given any detail into it. So I decided to rethink my little failed experiment, and make a new one.
So here we are, or actually…
Where am I?
In this game, everyone who partakes in it will only be controlling one character, let's name him Jack.
Jack is controlled by 4 voices in his head, who tell him what to do, and at what time.
In this game, Jack will be controlled by these voices, and you, in turn, will be controlling the voices.

Movement and Actions
In order to move Jack and control his actions, you have to be in a voice "group". Each group will suggest and vote for something for Jack to do. The group that has the highest vote for a single action, decides what Jack will do.
To choose a voice, read the list of voices and decide which group you'll be in.
Choosely wisely though,since you can only be in one group for the entire game.

  • Voices*
    There are four voices in this game, they each represent a part of Jack's personality. They also are in control of Jack"s decisions.

Voice 1: Neutral
This is Jack's voice of reason, this voice seeks out how to best deal with a problem.
(If you are in this group, you can only suggest and vote for logical things for Jack to do (like opening a door))

Voice 2: Insanity
This is Jack's voice of madness, it wants Jack to cause harm to himself.
(If you are in this group, you can only suggest and vote for self-harmful things for Jack to do (such as cutting himself))

Voice 3: Fear
This is Jack's over-cautious side, it always tries to protect Jack.
(If you are in this group, you can only suggest and vote for "safe" things for Jack to do (such as hide in a corner))

Voice 4: Disconnected
This is Jack's muted side, it doesn't try to help or hinder Jack in anyway.
(If you are in this group, you can only suggest and vote for things that don't help continue the story whatsoever (like fapping))

Template for posting:
Group/Voice:
Suggestion/Vote:
Your thoughts on the situation:

After each group suggests and votes for something, I will tally the votes and see what suggestion got the highest amount of votes.

Jack gets twitchy
If no vote can be reached/tied vote, Jack will talk to himself and randomly choose a suggestion.

Now that the rules (if you can call them that) have been discussed, I can begin to explain the scenario:

Jack is a man who suffers from many mental disorders, such as tourettes, schizophrenia and hallucinations.

He wakes up in the middle of a dimly light, grey room, with a small table that has a mobile phone and a pocket knife on it. On his left and right are two doors, one red and the other blue.
What will Jack do?

Group/Voice: insanity
Suggestion/Vote: take the pocket knife and Break the mobile phone
Your thoughts on the situation: well the mobile phone is not to be trusted, it's a spy i swear, oh and the doors are not real.

James Blunt wrote:

question, can the fear side be overly violent against others?

cause i was thinking in being more a combination of fear and insanity.

Jack's fear side tries to "protect" Jack in the most cowardly ways possible, such as forcing Jack to cover his eyes if he sees something "scary".
Insanity can also have some "fear" thrown into the suggestion, as long as the suggestion hinders or harms Jack.

I've decided to add some more rules to the game:
Random tally time
There is no set amount of suggestions needed to make up Jack's mind, meaning that he could make a decision after 2, 8 or 100 (not really though) suggestions.
(I added this to give some momentum to the game)

Your thoughts matter
Your thoughts on the situation also affect the outcome of the decision, although a lot more passively than a suggestion.
Example: What is making my feet so wet?
In the decision: Jack wonders what is making his feet wet, and shakes his feets

Hmmm, time to do a tally of the votes:
*Take the knife: 3 votes
*Take the phone, knife and go to the blue door: 1 vote
*Break the phone: 1 vote
*Throw the knife away: 1 vote
*Sing a song: 1 vote

So, it seems that Jack will take the knife, let's see how it goes:

Jack shivers a bit, he realizes he's only wearing hospital scrubs, and he has a small makeshift fanny pack hanging over his crotch, made out of a small plastic bag and fiberwire. He looks at the table and decides to pick up the the knife only. He feels slightly threatened by the phone and the knife. He puts the knife into the fanny pack. He wonders if he's alone.

What will Jack do now?

Last edited Sep 30, 2014 at 07:57PM EDT

Group/Voice:Insanity
Suggestion/Vote: Walk to the blue door, Without using your legs, or arms
Your thoughts on the situation: Obviously the enemy thinks we use our legs or arms to walk to that door, but we shall show them that Here' ye olde jackeboye ain't in need of legs or arms.

Skeletor-sm

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