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Nations RP: Return to the First

Last posted Jul 27, 2013 at 10:03PM EDT. Added May 19, 2013 at 10:08PM EDT
809 posts from 23 users

@BSoD

No, you donā€™t want to join the commission. Cale set them up to oppose us.

Join me, Vlad, Brucker and 404. We are your real friends.

Huh.

Last edited Jun 23, 2013 at 04:10PM EDT

Sir Crona Crescent Duke of Landwales wrote:

@NERV
You sure you want to continue your offensive, pal? If you withdraw now, my impending revenge will be held back. Points to a ridiculously large weapon looking thing under a cloth

Listen to me, you miserable little worm:

You are at the end of your rope. There is no hope for you. You will have no "revenge" because I am going to finish you off before you get the chance. You cost me a lot by exposing my government for what it really is, and for that, I am going to burn you. Your country and all its disgusting inbred denizens will be a smoldering pile of slag when this war is over, and your screams, echoing from the pits of hell, will be music to my ears.

This wasn't personal before, just war; you made it that way when you fucked with my plans. And now, you get to see just how mean I can be. Congratulations!

Radio coverages is mandated for the whole nation. But mandates are against the Constitution and nothing happens as a result.

Whoops, haha. I forgot how my own government works. Oh well, that's not the dumbest waste of turn I made in NatRP.


@Brucker & Madcat

Wait, Iā€™m in a coalition with Kƶnigsberg? I thought the friend of my friend is my enemy; isnā€™t that how it goes? No, waitā€¦

Huh?

What I was trying to say is that I sensed that the commission was going to rival me which would mean anyone joining the commission would be my enemy. If this were the case, I figured the commission would go against my allies as well, thus pitting Fridge against me and you. Sorry, I didn't mean to imply we were already in a coalition

However that was all yesterday and now I can see that my fears were misplaced. Today, I am now working with the commission instead since I don't want to lose my trade connections. Plus getting all of Europe on my back at once wont work well for me. Switzerland wont be worth that cost. So yea, never mind all that stuff I said yesterday.


@Brucker again

Anyway, so long as Iā€™m posting, Iā€™d just like to point out that some guy with the nick Blue Screen (of Death) posted a link about a week and a half ago pointing out a number of stupid things Hitler had tried to do including invading Switzerland, which is apparently one of a handful of virtually uninvadable countries (another being Thailand), but I guess we all play the game way we think we need to

Ignore that flaming homosexual. Who is this "Blue Screen" punk to tell me what I can and cannot conquer?

It's not like the Swiss in the this game are the same ball game that Hitler played. And besides, Hitler was a pussy who couldn't invade his way out of a paper bagā€¦

ā€¦.

ā€¦alright fine. I'll talk with the commission and end the Swiss war peacefully.


@Fridge and Crona

Last edited Jun 23, 2013 at 08:01PM EDT

@Fridge
No, YOU Listen you war mongering piece of fascist, Orwellian shit. Insulting me for my perfect tactics? You brought it upon yourself by attacking me without reason, so cut out the temper tantrum bullshit. I'm going to crush the shambles of the country that remain after the rebellion, and march to the mass grave they put the lynched government officials, and personally teabag every last one of them!

@EU
It is very apparent that you can't trust Fridge. He attacked me without reason, and it's apparent by all his choices that he wished to rule the world with military dominance.

Last edited Jun 23, 2013 at 09:49PM EDT

Sir Crona Crescent Duke of Landwales wrote:

@Fridge
No, YOU Listen you war mongering piece of fascist, Orwellian shit. Insulting me for my perfect tactics? You brought it upon yourself by attacking me without reason, so cut out the temper tantrum bullshit. I'm going to crush the shambles of the country that remain after the rebellion, and march to the mass grave they put the lynched government officials, and personally teabag every last one of them!

@EU
It is very apparent that you can't trust Fridge. He attacked me without reason, and it's apparent by all his choices that he wished to rule the world with military dominance.

>perfect tactics
>personally teabag every last one of them

Nah son.

Sir Crona Crescent Duke of Landwales wrote:

Just give up, your country is doomed and destroying mine won't change that.

We're all doomed in the end.

Death is unavoidable. Nothing lies ahead but void and waste.

And we can fight all we want, but at a certain point the void is preferable to the suffering of struggling for life, gasping for breath.

I will say once again, there is no hope for you. I am the alpha and omega, the hand of madness. I am become death, destroyer of worlds. I have selected you for the beauty of annihilation, and though I may seem like the devil, trust that I am truly an angel, freeing you from the earth. And once again, may I say, Congratulations!

The large Muslim majority wasnā€™t protesting until the construction of said Temples, and remain loyal to Aeriya.

I continue to be confused about something that was never quite clear from earlier. I sort of assumed that the inhabitants of Western Sagarmatha were mostly Muslim anyway, seeing as that area is former Uyghuristan. I'm tempted to plea that we shouldn't be offensive to Muslims due to not having idols, but then I realized it's probably silly to suggest that the Neo-Buddhists of Sagarmatha aren't Tibetan Buddhists.

Indians, however, gather in the greatest numbers. To burn the temples.

Damned violent Hindus; I blame Gandhi. "Verily I say unto you, No prophet is accepted in his own country." That's what Jesus said about Buddha, right? No, waitā€¦

@Fridge

Damn son, thatā€™s gotta be the worst ā€œwatching shit happenā€ gif I ever seen.
I mean the animation is just mediocre.

It got the message across. But if you really don't like that macro, there is always this one

Resume killing each other

Last edited Jun 24, 2013 at 01:03AM EDT

Brucker wrote:

The large Muslim majority wasnā€™t protesting until the construction of said Temples, and remain loyal to Aeriya.

I continue to be confused about something that was never quite clear from earlier. I sort of assumed that the inhabitants of Western Sagarmatha were mostly Muslim anyway, seeing as that area is former Uyghuristan. I'm tempted to plea that we shouldn't be offensive to Muslims due to not having idols, but then I realized it's probably silly to suggest that the Neo-Buddhists of Sagarmatha aren't Tibetan Buddhists.

Indians, however, gather in the greatest numbers. To burn the temples.

Damned violent Hindus; I blame Gandhi. "Verily I say unto you, No prophet is accepted in his own country." That's what Jesus said about Buddha, right? No, waitā€¦

The apocalypse ended most organized religion as independent practice due to global radiation killing off 6 billion or more, even in the most remote areas, so regions with traditional Religious background are more or less moot. Sagarmatha, being more or less ruled (used lightly here) by the Neo-Buddhist Movement, is majority Buddhist by nature of conformity. The only major religions are usually state-imposed (Aeriya being Islamic, and Sastrei being Coldplayistic, for example)

It's also worth noting that the Indians involved with the arson Nationalist Extremists. Hindu groups are staying neutral as possible due to the past issues in Sagarmatha.

@Cale:

There's a certain sense in which so much of this game is silly from a time span point of view. My thoughts about western Sagarmathans being Muslim is mainly due to the fact that the area in question was only annexed to Sagarmatha less than five years ago in game time. Anyone living in areas that have been conquered since the beginning of the game should not be culturally homogeneous anywhere.

Let me make it clear that I'm not complaining. Clearly no matter what you (or Syndic) do to run this game, there's going to be a sacrifice of realism since it's only role playing. Maybe it's just odd to have to deal with culture clashes seemingly because my country actually has a well-developed culture, and I'm playing a cultural game with my resources rather than a militaristic one. I mean, did NERV have to deal with Otakus not being Shinto? Or are they Shinto? Is NERV? Who knows? And it may not even be unrealistic: I notice sometimes in real life, it's the respectful people who have to apologize all the time, you know?

Blue Screen (of Death) wrote:

@Fridge

Damn son, thatā€™s gotta be the worst ā€œwatching shit happenā€ gif I ever seen.
I mean the animation is just mediocre.

It got the message across. But if you really don't like that macro, there is always this one

Resume killing each other

With gusto.

I mean, did NERV have to deal with Otakus not being Shinto? Or are they Shinto? Is NERV? Who knows?

In Japan, the phrase is that you're born Shinto, get married Christian, and die a Buddhist. China is, of course, officially atheist while having a large Buddhist population, and Korea, which I'm slowly reclaiming in the war, has both Christians and Buddhists.

Of course, this was all before the Second Impact. On top of that, the government is completely secular, so I'm pretty unsure of what the people practice.

Fridge wrote:

With gusto.

I mean, did NERV have to deal with Otakus not being Shinto? Or are they Shinto? Is NERV? Who knows?

In Japan, the phrase is that you're born Shinto, get married Christian, and die a Buddhist. China is, of course, officially atheist while having a large Buddhist population, and Korea, which I'm slowly reclaiming in the war, has both Christians and Buddhists.

Of course, this was all before the Second Impact. On top of that, the government is completely secular, so I'm pretty unsure of what the people practice.

It varies. Like I said there aren't many widespread practices anymore.

Also shouldn't be like. The Third Impact.

Cale wrote:

It varies. Like I said there aren't many widespread practices anymore.

Also shouldn't be like. The Third Impact.

No, in my canon Russian Fedora's attack was the Second Impact. Scholars debate as to what the First Impact was. Many believe it was caused by the Chicxulub Asteroid that killed the dinosaurs 65 million years ago, but that theory is debated due to the frequency of mass extinctions in Earth's history. An equal number believe the First Impact was the dropping of the first Atomic Bomb on Hiroshima in A.D. 1945, but this theory has the weakness of being ethnocentric toward Japan and the fact that there have been many other atomic and nuclear impacts, each more powerful than the last. On top of that, many conspiracy theorists believe the Second Impact was not actually caused by the Russian bombs falling on the Steppe, but by something more sinisterā€¦

Last edited Jun 24, 2013 at 09:10PM EDT

Fridge wrote:

No, in my canon Russian Fedora's attack was the Second Impact. Scholars debate as to what the First Impact was. Many believe it was caused by the Chicxulub Asteroid that killed the dinosaurs 65 million years ago, but that theory is debated due to the frequency of mass extinctions in Earth's history. An equal number believe the First Impact was the dropping of the first Atomic Bomb on Hiroshima in A.D. 1945, but this theory has the weakness of being ethnocentric toward Japan and the fact that there have been many other atomic and nuclear impacts, each more powerful than the last. On top of that, many conspiracy theorists believe the Second Impact was not actually caused by the Russian bombs falling on the Steppe, but by something more sinisterā€¦

You forget the counter-attack against Russia six months later.

Cale wrote:

You forget the counter-attack against Russia six months later.

Yes.

Bottom line is one of those events dramatically altered the climate and society of the world, and whichever one this is is the Second Impact. NERV believes this explosion awakened something within the earth that is intrinsically involved in the fate of the human race, something related to our genesis and our final destiny, and they have dedicated themselves to unveiling these secrets.

And now you all see why I got so irrationally mad at Crona earlier: I've got some serious shit planned for this RP, and his cunning maneuvers almost screwed it up completely. Also, I don't plan on involving any of your nations in all this; my Japan and NERV are now separate entities. So watch yourselves or I'll show you the back of my hand:


Hey Cale how's that turn coming? Wow, has it been only two days? I need to get out moreā€¦

Last edited Jun 24, 2013 at 11:48PM EDT

Gotta be firm. If I miss a turn, then too bad, I live with it. That's the way it's gotta be, IMO, or we're always waiting. So long as we're discussing religion, you need to get more Taoist in your running of this game. Time moves on whether people are ready for it or not, so don't be a follower or even a leader, be a force of nature.

This time, I'm not the one holding the game up

As for religion, I'm letting my nation figure that one out for itself. You know, constitution and all thatā€¦ separation of church and stateā€¦

So whatever my people believe by default, so be it. Even if Brucker converts all my people into Buddhists, I don't care.

Last edited Jun 25, 2013 at 01:36AM EDT

Turn 15
Winter 2154-2155

Map

Global News:

- Kƶnigsberg joins the Commission.
- After a year of silence, the entities on the moon make wide-spread contact with several nations. It is aware of the presence of Charlie Brookers Reich, and demands its destruction and claims a disaster will befall the earth should at least a war not occur within the next year. Pretty narrow time-span.
- The Commission has won its first game as a cease-fire occurs. They will present a solution to the issue of the Swiss State come spring.



Morussania
Syndiquil
Government: Federal Republic
Military: Average
Economy: Average
Tech: Imperial Age ==> Industrial Age

- Cyprus receives new overlords. As in, Morussania now controls the Isle of Cyprus.
- Most available land forces move to the Leninland border. The Lenins will have a hard time invading now.
- A discussion with SLAVE results in a claim that, while they are not outright opposed to the idea, they don't see any personal benefit.
- A blockade is established in the Gulf, preventing all imports and exports to and from Leninland in that area.
- A law is put into effect, limiting the amount of savings one can have by a fixed estimation of a life-time value. The result is forced spending, stimulating the economy, while at the same time putting a choke on Insurance Bureaus, Large-Scale Industry, and Banking, businesses often dealing and holding many times this sum.
- Another law prevents the creation of offshore accounts and foreign holdings. Fundamentally, if it's not spent, it's in Morussania.



The Wastelands
The Plague Doctor
Government: Republic
Military: Average, Scary
Economy: Basic
Tech: Imperial Age ==> Industrial Age

- More chemical weapons are being made. Literally everything is capable of shooting or dropping a canister of gas. Even the food will result make gas (given three to five hours).
- Air-power becomes a special focus in the East, methods of attrition becoming a key element.
- Sastrei is invaded, and suffers first hand the cruel methods of the Wasteland Army . Good thing no-one reports wars yet.
- The war drains the economy's capabilities, as with most Imperial Nations.



Eggman Empire
Dr. Ivo Robotnik
Government: Monarchy
Military: Great
Economy: Average
Tech: Industrial Age

- Off-shore Drilling develops as the Gulf proves to be a viable source of oil.
- Diesel and Steel warships enter large scale production, to the boon of the Egg-Fleet.
- A full-scale Blitzkrieg is set against the TGC, as air-power ruins their cities and Armor and Infantry stop their ground. A side effect of this is massive economical upheaval across the Continent.
- Oil productions and subsidiaries drive up production of consumer vehicles, and the funding of a highway system gives the Empire a very modern transit system.



Leninland
Crouching Sloth
Government: Socialist Democratic Republic
Military: Good
Economy: Average
Tech: Industrial Age

- A "purple spot" is investigated. Investigators in the area specified end up finding no inhabitants, but several camps of non-Lenin design.
- Air-Craft defenses become a must in all Military Stations in Leninland.
- Gas masks are developed, and Scientists delve into even darker arts. Small Pox and certain Bacteria looking quite promising.
- Invasion continues swimmingly as no defenses are really put up against Lenin forces. There is also a mandate for soldiers to wear blood on their uniforms, but after several protests of "no that's gross" and spread of disease, the idea is put to bed.



Kƶnigsberg
Vlad
Government: Representative Republic
Military: Great, "Sky Navy"
Economy: Good
Tech: Industrial Diesel Punk Age ==> Atomic Age

- The cease-fire comes just in time, as Soldiers become haunted by the Ghosts of unknown, mutilated Asians. They wig the fuck out, naturally.
- Development on the Sky Navy ends for now, as it reaches the effective peak for the Age.
- Experiments and Tests are run with Long Range Rockets. Several Designs prove promising, being upwards dozens of kilometers in range.
- The Fleet expands and is swelled with the addition of Paratroopers. The military is now 80 to 90 percent Airborne. The downside is near total economic reliance on the Military Industrial Complex.



The Sino-Japanese Republic
Fridge Logic
Government: Representative Republic
Military: Average
Economy: Basic
Tech: Imperial Age ==> Industrial Age

- A new government spawns as NERV is cast into a unknown role. The result of a change in government leaves no room for anything else to occur.
- Many Representatives, especially those in the Eastern States, are calling for an end to the war, with a large member of the population backing them.



Cattonia
madcat
Government: Socialist Democratic Republic
Military: Good
Economy: Great
Tech: Imperial Age ==> Industrial Age

- Cattonia kindly declares war on the African Union before beginning a bombing campaign, using newly produced Napalm as an effective tool. Nevertheless, a Union push manages to creep on Cattonian territory.
- Tariff cuts in the Atlantic promote a great deal of free trade. Between Cattonian and Pacifician policies, trade by ocean is the most practical choice.
- Special reserves are established on specific Atlantic isles, and promote a growth in the sciences of Biology and Zoology.



Sagarmatha
Brucker
Government: Anarcho-communist Peopleā€™s Republic
Military: Average
Economy: Good
Tech: Imperial Age ==> Industrial Age

- Indian aggressors are given a good scolding about their wasteful destruction of communal buildings. The response involves sticks and stones.
- Aeriyans prove to be not so much unwelcoming as very committed to their own faiths. They do warn against western missions, as the Capital and its regions are far more zealous than are Eastern natives.
- Discussions and meetings with the citizens of Sino help in the speedy change of government, as citizens open up to speaking their minds against the war.
- Gifts and and apologies to Hindu neighbors help to warm relations, as the Hindu temples do what they can to settle Indian Angers. Which isn't much, honestly.
- The Indian government calls for nothing less from Sagarmatha than absolute leave and isolation from missions.



Sastrei
Carnotaur
Government: Enlightened Socialist Republic
Military: Average, Battleship Focus
Economy: Basic
Tech: Imperial Age ==> Industrial Age

- A stock market is established, promoting a meta-market that supports the real market.
- Rails are established in places not invaded, promoting faster ways to get to a refugee camp.



United Pacifica
Serious Business
Government: Elective Chiefdom
Military: Average, Navy Headed
Economy: Good
Tech: Industrial Age

- Basic prototypes of SONAR and RADAR design come into experimentation, they prove useful for ocean topography and detection of ships, even underwater.
- Funding of municipal Water Works to promote Pacifican health does just that. Life is pretty good on the isles. At least until Typhoon Season.



Otak
Sir Crona Orunitia Equire
Government: Warlord Despotism
Military: Average, Guerrilla Warfare
Economy: Imploded
Tech: Imperial Age ==> Industrial Age

- Large-scale tactical retreat is made across the state. The capital is moved and the Mountain ranges are heavily fortified.
- The busted economy is beginning to take its toll, as the flow of materials dries up and the availability of food falls. Surrender is becoming attractive to the weary Otak forces.
- A group of Psychics are trained and send ghosts of dead troops far to the west.



Syserror
Blue Screen (of Death)
Government: Constitutional Democratic Republic
Military: Good
Economy: Good
Tech: Industrial Age ==> Atomic Age

- Soldiers become haunted by the Ghosts of unknown, mutilated Asians. They flip their shit, naturally.
- Trade is restored with many of the Commission members, along with Aeriya.
- The Swiss refuse annexation, preferring to see the solution the Commission will provide.
- Borrowed Airships are torn apart and their designs copied. They should be sued for that.
- Aeriya refuses to sell its precious land.
- Further subsidiaries to Nuclear research result in new discoveries in fission. The good news is that the nature of atomic bonds and nuclear force is unraveled. The bad news is it blew the fuck up and killed a lot of people as they figured it out.

I don't appreciate all of the wars going on right on my borders that's all. Especially when everyone surrounding me seem to be in cahoots with eachother.

Syndic wrote:

I don't appreciate all of the wars going on right on my borders that's all. Especially when everyone surrounding me seem to be in cahoots with eachother.

Oh calm down.
I just wanted to test my war capabilities on Sastrei. I have no plans attacking you because I don't have an agenda to do it while I can make more chemical weapons. I don't want to hurt you, so hush. Honestly, I don't want to hurt anyone because it would really mess me up, but I did it on my neighbor to secure some land. I won't do the same to you.

Just don't screw with me and we're fine

@Europe I TOLD YOU I'D DO IT! (That wasn't a hostile action, I just wanted to lighten the mood since I am pretty pissed that Fridge seems my guts for no readily apparent reason.)
@NERV Seriously dude? What's the point anymore? You've taken over half of my land, just have it, I'll grow northeast. No hard feelings, considering overturning your oligarchy was punishment enough.

Syndic wrote:

I don't appreciate all of the wars going on right on my borders that's all. Especially when everyone surrounding me seem to be in cahoots with eachother.

Don't worry, I am in cahoots with no one. I have no intention to attack you at all and only when after Sastrei because of it's inactivity. So if you would just remove that blockade so won't have do do anythingā€¦.naughty, that would be great.

@Wastelands
Can we agree right now to split Sastrei in half and hopefully work together to do something about the big purple spot invading both of our nations?

Sir Crona Crescent Duke of Landwales wrote:

@Europe I TOLD YOU I'D DO IT! (That wasn't a hostile action, I just wanted to lighten the mood since I am pretty pissed that Fridge seems my guts for no readily apparent reason.)
@NERV Seriously dude? What's the point anymore? You've taken over half of my land, just have it, I'll grow northeast. No hard feelings, considering overturning your oligarchy was punishment enough.

Is this a surrender.

@Leninland
Okay, okay, neat, sure, okay.

Say, want to unite our nations? The Wastelands and Leninland? I don't feel the same type of exciting hope and feel to play anymore. I want you to take my nation so it won't become utter uselessness in the late game. United, the combination of air support and chemical warfare could be devastating. You could take complete control of the new nation if you want, but that's if you want this opportunity.

If you don't want to unite, I might as well keep playing along.

Last edited Jun 25, 2013 at 09:38PM EDT

Cronus wrote:

@Leninland
Okay, okay, neat, sure, okay.

Say, want to unite our nations? The Wastelands and Leninland? I don't feel the same type of exciting hope and feel to play anymore. I want you to take my nation so it won't become utter uselessness in the late game. United, the combination of air support and chemical warfare could be devastating. You could take complete control of the new nation if you want, but that's if you want this opportunity.

If you don't want to unite, I might as well keep playing along.

I'd be happy to take over for you. We could call the new country the United Nations of The Wastelands and Leninland.

Last edited Jun 25, 2013 at 09:48PM EDT

@Cale:

Further subsidiaries to Nuclear research result in new discoveries in fission. The good news is that the nature of atomic bonds and nuclear force is unraveled. The bad news is it blew the fuck up and killed a lot of people as they figured it out.

This sounds like the sort of thing that might alter the map, but I don't see anything; was that an oversight, or just not a very large-scale event?

@Fridge Logic:

The people of Sagarmatha ask you to find a way to make peace, not just for the sake of the living, but for the sake of the tortured souls that you have caused to haunt many places in the world. If you can't make things well for East Asia, rest assured others will step in for you, take it away, and make it well themselves.

@Sir Crona Orunitia Equire:

We seek war with no one, and offer sanctuary to all peace-loving people.

@thread:

Did 404 drop out?

Last edited Jun 25, 2013 at 10:51PM EDT

@Plague: I might as well tell you, you can't give away land or a nation. If you drop out, it becomes an NPC.

@Brucker: It wasn't a weaponized explosion, nor a really significant one. By "a lot of people", I suppose it would be more reasonable to say "more than a dozen researchers".

I have no received a PM from 404 yet, I assume he is absentee. MDFification is away for the remainder of summer.

Cronus wrote:

@Cale
Can I keep playing and let him conquer me? I do not want myself to be a NPC.

EDIT: Let me rephrase that. I won't knowingly let you cheat the system.

Last edited Jun 26, 2013 at 12:47AM EDT

@Plague Doctor:

As a republic, it seems to me that it partially depends on whether your citizenry will agree to a merger or something similar. While we control our countries, we do so in a limited fashion. If I declared that on the next turn, all the Sagarmathans piled into trains to New Bangladesh and subsequently swam to Australia, I'm guessing Cale would make that fail. If I decided to formally declare war on Aeriya, it would happen, but due to the well-established peaceful nature of my citizens, it probably would go over very awkwardly.

In short, if you want to merge with Leninland, you're probably going to need to find a plausible way to do it. Imagine what it might take for Canada to become part of the U.S., (whatever that might be) and do something along those lines.

Audible sigh.

Well then. I guess I won't have that.
I'll just start supporting Leninland.
Keep developing terror material.
Making airplanes.
Like a normal sucker I am.

Brucker wrote:

The people of Sagarmatha ask you to find a way to make peace, not just for the sake of the living, but for the sake of the tortured souls that you have caused to haunt many places in the world. If you canā€™t make things well for East Asia, rest assured others will step in for you, take it away, and make it well themselves.

I seriously hope you don't actually believe in his little "ghost" ploy. I understand that the Sagarmathians are a spiritual people, but calling upon the spirits as a military tactic is just absurd, and frankly I'm a little insulted that he would dredge up the honored dead from their rest in order to cheat his own death.

Brucker, if what I have planned works properly in the next turn, you can head up the peace negotiations.

Sagarmathans don't understand the term "ploy", and don't care to when there are people dying and suffering. You may have plans, but so do the people of Otak and Sagarmatha, (as well as conscientious citizens of S.J.R. and terrified soldiers of Syserror and Kƶnigsberg) and you can't run roughshod over everyone's wishes and expect them to sit back and approve.

Sir Crona Crescent Duke of Landwales wrote:

Well since I'm not making any attempt to have my southern territory that you stole. Wait. one secā€¦

I'm being told by my diplomacy etiquette adviser that I can't say "Stole." "Conquered." So since I'm not counterattacking, I don't see why surrender is necessary.

So, you are agreeing to cede the southern half of your country to me? I think this would be a much more desirable outcome as opposed to more bloodshed.

PM me and we can discuss terms.

Turn 16
Spring 2155

Map

Global News:

- The Commission's Plan of Action



Morussania
Syndiquil
Government: Federal Republic
Military: Average
Economy: Good
Tech: Industrial Age

- Large business find themselves quickly being bought out and nationalized by federal money.
- A planned economy is set in place, creating bureaus of respective industry, whose incentives provide producers with a drive to produce higher quality goods.
- Wide stimuli and proliferation greatly expand the growth and reach of industry in Morussania.
- A thing happens and I don't know what it means but Morussannia invades the now defunct TGC.
- The blockade in the Gulf is ended.



No Man's Land
The Plague Doctor
Government: Republic
Military: Average, Scary
Economy: Basic
Tech: Imperial Age ==> Industrial Age

- Nasty and powerful solvents against steel are developed and played with. They prove mildly effective. Not something I would tote in my pocket but you gotta do what you gotta do.
- The war continues. Sastrei still does not resist.
- Planes in the east are fitted for reconnaissance duty.
- A new ironic name, considering a respectable population.



Eggman Empire
Dr. Ivo Robotnik
Government: Monarchy
Military: Great
Economy: Average
Tech: Industrial Age

- The TGC falls apart under the combined Morussanian and Eggman assault.
- Anti-Aircraft weaponry becomes a priority. Follow the leader seems to be a theme in this continent.
- A blockade is placed on Leninland, and they suffer immediately.



Leninland
Crouching Sloth
Government: Socialist Democratic Republic
Military: Good
Economy: Basic
Tech: Industrial Age



Kƶnigsberg
Vlad
Government: Representative Republic
Military: Great, "Sky Navy"
Economy: Good
Tech: Industrial Diesel Punk Age ==> Atomic Age



The Sino-Japanese Republic
Fridge Logic
Government: Representative Republic
Military: Good
Economy: Average
Tech: Industrial Age

- The war comes to a climactic end with the success of Operation Firestorm (ę“ä½œē«ē½åµ / Sōsa Kasai Arashi). The bad news is all the useful things left by the Otak retreat were destroyed for some reason. Still, there is much rejoicing, except among soldiers, for whom depression and suicide rates skyrocket inexplicably.
- A semiautomatic rifle is licensed and produced for the Military. It reaches the front last.
- Subsidiaries are made to Shipyards and consumer aircraft industries, expanding the limited infrastructure of Sino.
- An electric grid is devised and installed by Utility businesses under a grant. This new innovation puts Sino into the modern age.



Cattonia
madcat
Government: Socialist Democratic Republic
Military: Good
Economy: Great
Tech: Industrial Age

- Large scale proliferation of Factories for both Military and Consumer needs puts Cattonia into an age of Industry. War material is produced en masse as a result.
- A bombing campaign proves to cut major supply lines and movements in the African Union, softening up for the Three front Invasion that cuts into the enemy.



Sagarmatha
Brucker
Government: Anarcho-communist Peopleā€™s Republic
Military: Average
Economy: Good
Tech: Imperial Age ==> Industrial Age

- Missions to India end as Missionaries leave the nation, giving everything they have to the people in need, with only their glorious brown asses shining over the horizon as they head homeward.
- Aeriyan missions move on to Syserror lands, and soon enough, new flocks arise. Buddhism is quickly becoming the most widely practiced religion, but is also gaining many enemies as a result.
- Monks are celebrant as prayers are answered with an end to the Oriental War I.



Sastrei
Carnotaur
Government: Enlightened Socialist Republic
Military: Average, Battleship Focus
Economy: Basic
Tech: Imperial Age ==> Industrial Age



United Pacifica
Serious Business
Government: Elective Chiefdom
Military: Average, Navy Headed
Economy: Good
Tech: Industrial Age



Otak
Sir Crona Orunitia Equire
Government: Aarcho-communism
Military: Average, Guerrilla Warfare
Economy: Basic
Tech: Imperial Age ==> Industrial Age

- Psychics cease their necromancy. The amount of psychic energy makes their heads explode and everyone is luckier as a result the end.
- Wide-scale retirement occurs in the Military, many of whom go on to join programs to establish farms and share-crops, or work in several basic goods factories. They're all still stone cold motherfuckers though.
- Poop is found to be quite effective in nourishing plants.
- Telegraph lines are established in the Mountain Home. They send telegraphs, it is nifty and people enjoy it.



Syserror
Blue Screen (of Death)
Government: Constitutional Democratic Republic
Military: Good
Economy: Good
Tech: Industrial Age ==> Atomic Age

Skeletor-sm

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