Ash Wayne wrote:
We should do the assist like in skullgirl, players can pick what the assist will do but instead of inputting it, we give a list of the moves so the player can pick them and bookmark em for other fights.
Don't forget about Xbox controls (since i play fighting games on the Xbox) oh and keyboard, even tho I not a fan of using a keyboard on a fighting game, we might as well do it.
Of course. And yeah. SkullGirls had assists down pat. But you could choose three characters in that one. So what I propose to do is map the assist buttons to the L1 and R1 buttons. Whichever one you press, you'll still be summoning the same person. Makes things easier when you're trying to pull of a combo and you don't really have time to think.