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Games you really want to like, but don't

Last posted Sep 04, 2014 at 08:44PM EDT. Added Aug 31, 2014 at 12:15AM EDT
42 posts from 33 users

Inspired by Sam's thread about games that are popular, but you don't care for, I made this thread for you to mention games that you want to be into, but whether because of its gameplay not quite fitting your tastes or some other factor about the game/franchise itself, you just can't seem to do it.

Mine:

Disgaea

I find the games hilarious, the characters often dickish, but likable, I love the excessive levelling it allows you to do, and the Item World can have those procedurally generated levels I adore so much. Sadly, turn-based strategy bores me to tears. I've never gotten more than a few missions into the game because I simply don't like that style of gameplay. It's the same with Fire Emblem.

Most Roguelikes

I'm an immersion gamer. I want to become engulfed in the world I'm playing in so as to make me imagine I were there. Roguelikes have a hard time with that, what with being tile-based affairs and all with little character interaction. In addition to that, almost all of them have my much-hated hunger issue, and by their very nature are brutally difficult. I don't much like major challenge. My life is taxing and stressful enough without my one and only retreat from it also wanting me miserable.

Despite this, procedural level and equipment generation is sweet. I've tried all sorts, some with more success than others. Pokemon Mystery Dungeon is likely the most successful thus far. I'd love to get into Elona, but I always just give up a few minutes after character creation. The one semi-exception here is Spelunky, but I'd be hard pressed to truly call that a Roguelike beyond its deals with permadeath and random levels.

Metal Gear

I've actually completed Twin Snakes on Gamecube, as well as Peace Walker up to the fight with the eponymous vehicle. However, they're usually just far too slow for me. I don't have the patience to sneak around my enemies constantly; I'd rather just run in and stab/shoot them, which is why I love old-school shooters. Any stealth-based game falls here. Hitman, Thief, all the ones I've played, I've never stuck with very long, but sneaking around silencing enemies while they have no idea you're there is quite fun.

Harvest Moon/Rune Factory

They've got almost all the stuff I want, but I can't relax whenever there's a ticking timer. I know I have 2 or 3 years to get my farm in shape, but the fact that it's always ticking down with a hard time limit is absolutely nerve-wracking for me! I've never been good with deadlines; they always make me panic. Let me do things at my own pace.

^
On the topic of stealth-based games, have you played the Batman: Arkham games? I've been playing Arkham City recently and it's a lot like a stealth game mixed with Zelda (which I assume you're a fan of).

On the actual thread topic, I'd have to say…

EarthBound / Mother 3

I just can't get into these two. I want to, dammit, but the repetitive random encounters with annoying enemies bore me to no end. That, and the fact that either I'm using Flint wrong or he's weak as shit.

Pikmin

Sam's pretty much covered my feelings on Pikmin in the other thread, but I'll put it down here anyway. Pikmin 3 (the only game in the series I've played) is fun, but it's much too difficult and stressful with its powerful enemies and ludicrously short time limits.

hitman absolution

i dont know what it is, it just doesnt appeal to me as much as agent 47, i ahvent got back to the old ones to say i like them more, maybe i just grown bored of stealth games

The Legend of Zelds: A Link Between Worlds:

I haven't played it yet, but I'm torn whether I want to or not. Part of me does because of its reminiscence of A Link to the Past, which I liked, but I don't like the fact that dungeons can be done in any order. As I said before, I like being told what to do throughout the game, and if I have no one saying how things should go like, I get confused.

I'm gonna get hated for saying this, but I can't get into modern gaming. I don't know whether it's because I'm getting older or if I'm just a nostalgia-fag, but most games nowadays aren't fun for me. They're boring. And I feel that games have been going in a direction that I don't want. I don't like online gaming. I don't like DLC that costs half as much as the actual game but you have to pay for it if you want the WHOLE experience. I want to have fun, but I just can't.

I love playing video games. I love dusting off the old SNES, Dreamcast, or PS2 and playing games that I enjoy. I don't know. Games today just aren't the same.

Xenoblade:

Really big love-hate relationship with this game. I didn't understand that accepting quests would gain me EXP naturally, so eventually I hit the "Go Grind" brick wall and that just lost me my interest in the game completely. (I'd rather not hit an impossible wall in a game about EXPLORING, it's the same frustration Egoraptor has in Ocarina of Time… only tangible and not narrow minded.)

After watching Chuggaconroys playthrough, I might go revisit it again though.

Deus Ex Human Revolution:

It's… odd. I am enjoying the narrative of the game, but FPS Stealth just doesn't click for me. My character should have a much wider field of vision than THAT and I oftentimes get caught simpily because I couldn't see a guard turn the corner.

Last edited Aug 31, 2014 at 01:53AM EDT

anybody play Valiant Hearts yet?

I love war shit, never played a game based on World War 1 and thought it being mostly puzzle solving wouldn't be a big deal to me but it was – I quit and uninstalled the thing about halfway through…

League Of Legends

Im have played the orignal Dota and I still play mobas, but I don't know why I don't like League. Maybe because when I try the game I got bashed and reported for "being noob" agaisnt THE BOTS.

Also, Smite also spoiled the game a little with the added skill-shot things

I really want to give Simcity 2013 a chance, especially with the Cities of Tomorrow expansion, but I can't. You can't build large cities without modding, the game mechanics are still buggy, no terraforming, and the graphics are still too cartoonist. I think I'll wait for Cities: Skyline, the new game by Paradox.

Majora's Mask
It's not that I don't like it.
I just don't like it anywhere near as much as I usually like Zelda games.
I love the darker atmosphere. The arts style is great.
<img src= "http://venuspatrol.com/oimages/dekureflect.jpg" height="175">
Just look at that.
And everyone has a really well told tragic story.
The problems I have with it are mostly the same ones you've probably already heard a thousand times. (time limit, only four dungeons, etc) but mostly I hate how you lose all of your money & ammo every time you reset. So I either have to stop by the bank every time I reset, or just say goodbye to the rupees I've been collecting. Plus the fact that you have a reset button in your pocket kind of kills the sense of impending doom, & that one Business Scrub in Clock Town is far more annoying than Kaepora Gaebora will ever be. I really want to love this game. It feels so unnatural, not loving a Zelda game.
(Sorry if that ended up being a tl;dr)

MGS 3 – Snake Eater

While I enjoyed the original MGS and MGS2 way back, I never really got into Snake Eater. I got the original PS2 version at an older age, and I just can't deal with the camera. I also don't have fun playing the game, since I just feel the need to play through it without killing anyone, or without being alerted. If that happens, I just feel the need to load the game. And because the camera is a total bitch, and there's no proper radar like in the earlier games, I find playing the game more of a chore, than something to enjoy.

I still feel the need to play thorugh it someday, since it's a liked classic, but I'm not really enjoying it.


GTA – Vice City

Kinda same deal as with MGS3. I really love the style of the game, I love the soundtrack, I love the writing and jokes, but I simply HATE the controls and camera. I've played through GTA3, and San Andreas, but I just can't enjoy completing the missions of Vice City. I'm kinda forcing myself to go through it little by little, but the controls of the game just haven't aged well.

If there's a mission that involves shooting and/or escorting, I know it's going to be complete shit, especially if there's a time limit. This game has so much cool stuff that I really, really want to like. But the controls kills the majority of the enjoyment for me.

Final Fantasy series
I kinda like a few parts in the games, but sometimes… It gives me the odd feeling that I should just stop. There are memorable moments in the franchise, but it just doesn't stick with me that long. And I tried to, really I did. Played through some multiple times, and nothing.

God of War series
I like the premise of killing gods, brutally murdering every single one of those high and almighty types, but I don't feel like achieving it if I'm not doing any work. I blame the QTEs on that one, and being a one-man army is fine and all, but even on the highest difficulty I'm kicking ass like it's nothing, can get really boring.

Rhythm games
I have an excellent sense of when to push buttons at the right time, but just because I screw up one thing, doesn't mean it's okay to ruin my game. I'm looking at you, Patapon.

RTS
I played Civ 4, Age of Empires 2, and Command and Conquer 2, but I haven't felt a tick for it. Empire Earth also gave me an example of how to not let your enemy stay in the Fog of War for too much. And even then, he was way more advanced than me, somehow. I'm guessing, it's probably because the computer is a cheating bastard, but you get the idea. Multiplayer isn't any better here.

Definitely Bioshock 1

As i explained in another thread, compared to Infinite (which i love), Bioshock 1 felt too empty and lacked with actual interaction for me. Also, the shooting mechanic felt uneven. Fighting feels more like a drag than an actual challenge. So i got turned off pretty quick.

The latest Tekken installments
Lovely character roster, impressive graphics and moves, interesting storyline, but I can't keep up with the gameplay anymore because of their introduction of juggle combos – you have to give some effort while you play so as to be skillful and swift to make combos before your enemy does this first against you. I am one of those people who still loves the gameplay of the older series.

Last edited Aug 31, 2014 at 12:33PM EDT

@Muumi

If one of your main problems with MGS3 is the camera and you played the original, that's fixable. I also hated the camera of the original, however, in Subsistence and the HD remake they fixed that. You could try one of those someday and you might end up liking it.


As for me, it's 2D Zelda games. I've honestly never finished one aside from Link Between Worlds since it's pretty easy. I do occasionally have fun with these games but I can never like them nearly as much as the 3D ones. I've never finished LttP, never finished Minish Cap, Link's Awakening, Spirit Tracks, etc.

Last edited Aug 31, 2014 at 01:02PM EDT

ButtonMasherBot wrote:

Final Fantasy series
I kinda like a few parts in the games, but sometimes… It gives me the odd feeling that I should just stop. There are memorable moments in the franchise, but it just doesn't stick with me that long. And I tried to, really I did. Played through some multiple times, and nothing.

God of War series
I like the premise of killing gods, brutally murdering every single one of those high and almighty types, but I don't feel like achieving it if I'm not doing any work. I blame the QTEs on that one, and being a one-man army is fine and all, but even on the highest difficulty I'm kicking ass like it's nothing, can get really boring.

Rhythm games
I have an excellent sense of when to push buttons at the right time, but just because I screw up one thing, doesn't mean it's okay to ruin my game. I'm looking at you, Patapon.

RTS
I played Civ 4, Age of Empires 2, and Command and Conquer 2, but I haven't felt a tick for it. Empire Earth also gave me an example of how to not let your enemy stay in the Fog of War for too much. And even then, he was way more advanced than me, somehow. I'm guessing, it's probably because the computer is a cheating bastard, but you get the idea. Multiplayer isn't any better here.

I played the original God of War once, before my friend got rid of his PS2 and games for it. I got to the Temple of Pandora, and I was pissed pretty much the entire way through. Once I made it to this point that involved double jumping over spinning blades while balancing on beams over an instant death fall, I said "fuck this game" and never looked back. To this day, I am still incredibly hesitant to touch it again, and the fact that Kratos is an unlikable dick doesn't help matters.

Sam wrote:

If one of your main problems with MGS3 is the camera and you played the original, that’s fixable. I also hated the camera of the original, however, in Subsistence and the HD remake they fixed that.


I am quite aware of the existense of the alternate versions with fixes, but I just don't find the same enjoyment from stealth based games like I did as a kid (and I don't know why). Sneaking has just become more and more annoying to deal with in my opinion, and it's way more bothersome than fun.

I don't know why, but it applies to all games that have major sneaking elements. I've just lost all my interest in sneaking based gameplay. I coudln't play Deus Ex – Human Revolution either, even though I wanted to.

I also don't like buying an owned game again. Especially if it's the kind of game I want to complete only because of it's status, and then never play again.

MIMU wrote:

I played the original God of War once, before my friend got rid of his PS2 and games for it. I got to the Temple of Pandora, and I was pissed pretty much the entire way through. Once I made it to this point that involved double jumping over spinning blades while balancing on beams over an instant death fall, I said "fuck this game" and never looked back. To this day, I am still incredibly hesitant to touch it again, and the fact that Kratos is an unlikable dick doesn't help matters.

True, the original has its difficulties and that temple really did give me a hard time back then. Like I mentioned in the Rhythm section in my post, you just need to time it correctly. It's true that it took me a while, but then again… That's not the worst part in the game. There's the section where you have to defend your family from clones of yourself, which in itself, was pretty damn brutal. But that comes later, and is it considered a spoiler? I'm pretty sure it's kinda a spoiler.

If I'm posting here again, might as well put something else I forgot last time.

MOBAs
I admit, I never played LoL or DOTA 2 more than 5 hours, combined. I like what they do, but I don't like playing it that much. SMITE gets a few bonus points for including Sobek, a diety I've wanted to see represented somewhere, but still doesn't really catch me in.

The Elder Scrolls V: Skyrim
This is kind of a love-hate relationship. After playing Oblivion, I felt like Skyrim was a bit of a step back for some reason. I couldn't stomach myself to play through vanilla Skyrim without game-enhancing mods for more than 10 hours, so I basically got a bunch of fun mods to get some entertainment, which is very weird considering I enjoyed the hell out of Oblivion and put in over 40 hours into just the game and no mods whatsoever.
The Mass Effect Series
I really don't know why I can't get that into this series. It's got everything going for it such as cool environments, wicked alien designs, an amazing story, and alright combat, but none of it really latched on to me like it did others.
Any GTA after San Andreas
I felt with all of the small aspects they added into San Andreas with customization, there was a step back with GTA 4 and 5. I mean it's cool they added some decent minigames, like bowling and golf, and advanced combat, but I felt more like a machine than I did a human. I also really loved the excellent soundtrack of Vice City and San Andreas, but absolutely hated the music in GTA 4 and 5 equally and would just listen to music play off my computer while playing.

Battlefield 2
Everybody I know has considered BF2 to be one of the more superior games of the franchise, but I can't get into it. I had a lot more fun with BF3, even though I only played Canals TDM. I bought BF2 after BF3, which may have had an impact on what I thought because I was used to the newer flashier mechanics (Which seems to be the case for a lot of games).

Torchlight II
I don't really like the Diable-esque dungeon crawler genre that much, and the fact that I have almost no friends who play this game makes me feel like I'm missing out on some major co-op fun. I really wanted to like this game, as I've heard so many good things about it. The combat doesn't feel right to me, like the abilities don't have that much of a punch. I mainly play this game in bursts of sheer boredom now, playing it whenever I can't think of anything else to do.

TES4: Oblivion
Just like BF2, I bought the newer game first rather than the older one. The controls seemed super wonky and I didn't like the magic casting system at all compared to Skyrim. The lockpicking controls were also extremely confusing to me. The game's graphics are quite a turn off for me, even though it's old and to be expected. Not even the guards telling me to stop and that I've violated the law was enough to make me like it.

Megaman: I've tried liking these games a lot. I've played a few classic games and I've played X1 and 2, but I can never get very far into them, partially because I lose interst quickly and partially because of the ridiculous difficulty. I'm not blaming the games for difficulty. I think it's stupid whenever someone trashes on a game just because it's hard. For example, Dark Souls is a good game even though it can make you want to put your fist through the screen. I have a few other issues with it too. For one, the games are too dull and monotonous to me. You basically just run and jump around and shoot. That's the entire game to me. People always blame Call of Duty for releasing game after game of the same thing every year and praise Megaman but I think it did the same thing. Sure, the X series added some neat additions, but it wasn't too much. Still running around and shooting. Maybe it's just not my thing but it gets boring. I think that's mostly just me. Also, I hate how restricted the controls are. In Super Metroid for example, you can freely do whatever you want. Your movement is smooth and you can point your arm cannon in any direction you want to. In Megaman, you can aim left or right and to hit higher enemies you jump. It's just too stiff for me. I keep coming back to these games hoping I'll like them but I never do.


@Muumi

Understandable. I love stealth, but it's not really for everyone. It can be dull if it's not your thing.

Brink, definetly one of the more interesting multiplayer shooters, it looked really great and fresh on presentations, it wasn't some pseudo-realistic edgy mainstream shooter like cod or battlefield, mor moh, or whatever, it relied heavily on teamwork, it looked cool (although many may say the characters just look ugly), had a really cool concept.but in the end, the whole package just didn't feel right, the campaign was a joke, no idea why the game relied so heavily upon it, but whatever, it's not like other mp shooter campaigns were any good. it lacked balancing, had only one mode to play (being playing the campaign in multiplayer >.>), and it just felt odd overall.

Battliefield 4, huh, this is a really hard one, it looked and felt like playing a battliefield 3 addon from the beginning, but bug-wise more like the bf3 beta really. better graphics, who cares if the game splays like crap, kids with 200ms pings kill you before you even got around the corner becasue netcode is a pile of shit, killing with a knife got even worse than in bf3, more buggy, more bullshit sequences, more FUN, AYE?!. it's still fun to play with friends. sometimes. in those moments, when you feel like you have outwitted this piece of crap game and actually have fun, but get the next fit of rage because you character won't jump over that knee-high fence, gets stuck on the stairs, or the car explodes because you hit something invisible, or you already laugh at the pitiful fool who's turned his back to you, but suddently he couters your knifeattack anyway.

i'm sure there's more, but i can't think of it now…

The CoD Series
As much as I like cinematic games like NFS The Run, Call Of Duty is just plain stale. I know they put tons of effort into the graphics, sound and all (hence it's 26.5 GB), what I really need is to pick a path I want to go instead of following one.

Skyrim or any wizardry games
I just don't like magicks and stuff. They feel unrealistic, but that doesn't mean they're bad games. Oblivion and WoW (or LoL) are good, wizards and witches just isn't my fancy. Even thought they claimed they can make you real money

MOBAs
Oh, god please forgive me for saying it, but, No. Please.
Tons of people outside KYM begged me for playing MOBAs like DotA and such, but games like those aren't as exciting as going 500 mph like WipEout. Addicting, yes. Thrilling, not quite. Something like Smite with 3rd-person chase camera seems cool though.

Basically every RTS ever made
Command & Conquer. Starcraft. Age of Empires. People love these series, but I have yet to find a single RTS that gives me anything but pure frustration.
It's not like I can't play a strategy game. Give me a Civ game, Heroes of Might & Magic, anything turn-based, and I'm good. There's something about the real-time aspect that kills the fun and prevents me from being effective. Or maybe it's the interface? I have no damn clue. I'm just not compatible with them.

Metroid series
It's the backtracking. I can't get past the feeling that it's bad design, even though others laud it as a signature element of the series. When I played Mega Man, I didn't have to play halfway through Gutsman's level, 3/4 of the way through Cutman's level, then visit one screen in Iceman's level just so I could get the thing I needed to fight Bombman. I selected a damn robot boss and fought my way up to his gate.
Metroid has also always felt a little anemic when it comes to the plot, too. Metroid: Other M didn't do anything to disprove that idea, either.

Red Dead Redemption
You'd think that taking the GTA formula and putting it into a Western would be fun, but it turns out that when you take GTA and remove several elements that allow you to cut loose and act like a psychopath when you're bored, well… you get bored.

I tried playing Metroid Prime, and I was honestly just bored throughout. I think I just don't like 3D platformers, including the 3D Castlevania games, although Lords of Shadow was okay.

Elder Scrolls Online is pretty disappointing right now. At the beginning, people were complaining about how much it "sucked"; they were expecting it to be Skyrim with multiplayer, just like how people expected Star Wars: The Old Republic to be KOTOR 3 or Star Wars Galaxies 2.
They've made a lot of improvements, and the developers are actually listening to the player base, but it's still an anemic MMO. Craglorn is pretty messy. Unless you're VR12, you're not going to be able to do PvP without literally dying in less than two seconds.
Speaking of which, the only PvP right now is in Cyrodiil. The game tries to have a wide, diverse selection of skills so people can experiment with roles, but almost everyone is using Light Armor and Destruction staves, only using Impulse to mass AoE everything down effortlessly. Stamina builds are nearly useless, tanks have trouble standing on their own, and Nightblades have to resort to using staves as well.
-

League of Legends. I started playing LoL in April 2010. With about +1800 unranked 5v5 games and a big number of ranked, Dominion, and ARAM I can't play this shit anymore without pulling my hair out, especially since I went back to Dota 2 on its release.

It's a very diluted version of Dota 2. You can't deny creeps, players don't lose gold when they die. The game is very dependent on role-based meta, which is irritating. While Dota 2 has simple ass heroes like Sniper and Bloodseeker, many of the champions in LoL are homogenized (just how many of them require Hydra or Trinity Force? I lost count.) I would probably forgive all of this if the game didn't have the shittiest gaming community in the history of video games; it's even worse than the Call of Duty player base, which consists of loud children, "gurl" gamers and angry Brits/Aussies.

Eve Online. As much as I want more Sci-Fi MMOs, Eve Online does not have enough action for me. The learning curve is at a 90 degree angle. It's a spread sheet simulator to me.

Minecraft. To me, it's virtual Lego's. Once, I spent a Friday night with a friend and his two roommates, and they played Minecraft on Xbox for about 4 hours straight. At the time, I really didn't know what Minecraft was. They tried to tell me that it's a "game about survival" to which I told them was bullshit; when you're hungry, you just punch docile barn animals that stand still and don't fight back. During night time, you can just go to bed to avoid the hostile mobs. That's not a survival game. So, of course, I devoted all my trying to destroy the houses my friends were making. Calling Minecraft a "game" is really a stretch, but, after all, I think the game is tailored to young children under the age of 11.

Duke Crabtree wrote:

Elder Scrolls Online is pretty disappointing right now. At the beginning, people were complaining about how much it "sucked"; they were expecting it to be Skyrim with multiplayer, just like how people expected Star Wars: The Old Republic to be KOTOR 3 or Star Wars Galaxies 2.
They've made a lot of improvements, and the developers are actually listening to the player base, but it's still an anemic MMO. Craglorn is pretty messy. Unless you're VR12, you're not going to be able to do PvP without literally dying in less than two seconds.
Speaking of which, the only PvP right now is in Cyrodiil. The game tries to have a wide, diverse selection of skills so people can experiment with roles, but almost everyone is using Light Armor and Destruction staves, only using Impulse to mass AoE everything down effortlessly. Stamina builds are nearly useless, tanks have trouble standing on their own, and Nightblades have to resort to using staves as well.
-

League of Legends. I started playing LoL in April 2010. With about +1800 unranked 5v5 games and a big number of ranked, Dominion, and ARAM I can't play this shit anymore without pulling my hair out, especially since I went back to Dota 2 on its release.

It's a very diluted version of Dota 2. You can't deny creeps, players don't lose gold when they die. The game is very dependent on role-based meta, which is irritating. While Dota 2 has simple ass heroes like Sniper and Bloodseeker, many of the champions in LoL are homogenized (just how many of them require Hydra or Trinity Force? I lost count.) I would probably forgive all of this if the game didn't have the shittiest gaming community in the history of video games; it's even worse than the Call of Duty player base, which consists of loud children, "gurl" gamers and angry Brits/Aussies.

Eve Online. As much as I want more Sci-Fi MMOs, Eve Online does not have enough action for me. The learning curve is at a 90 degree angle. It's a spread sheet simulator to me.

Minecraft. To me, it's virtual Lego's. Once, I spent a Friday night with a friend and his two roommates, and they played Minecraft on Xbox for about 4 hours straight. At the time, I really didn't know what Minecraft was. They tried to tell me that it's a "game about survival" to which I told them was bullshit; when you're hungry, you just punch docile barn animals that stand still and don't fight back. During night time, you can just go to bed to avoid the hostile mobs. That's not a survival game. So, of course, I devoted all my trying to destroy the houses my friends were making. Calling Minecraft a "game" is really a stretch, but, after all, I think the game is tailored to young children under the age of 11.

> Minecraft
> Not a game
> Tailored to young kids under 11

The Legend of Zelda: A Link to the Past
I was a huge fan of the NES and Game Boy Zelda games but I couldn't get into the SNES one.

Final Fantasy 2j, 3j, and 5
It was apparent why 2 and 3 were not brought to the US. They just weren't that good. 5 was better but I left it half-finished.

Counterstrike and League of Legends
I suck so badly at them that the games just aren't fun.

Lost Legacy
A freeware RPG made by an anime channel with a decent story with some effort put into it and you get to have Lina Inverse in your party, but there are enough flaws like misplaced save points and unbalanced combat that the game gets to be aggravating. And it's only part 1 of an intended 3-part series that was never continued, so there's that going against it.

Corncob 3D
An early 3-D flight simulator that had you piloting a prop plane against flying saucers in the WWII era. The concept was awesome, but I didn't enjoy the gameplay.

Sim Earth
When every other Sim game was a golden masterpiece, you had to be a PhD in multiple fields to figure out how to play this one.

Wing Commander 3
Colorless universe, forgettable characters, and the plot twists were ridiculous.

The entire Visual Novel genre
The artwork in visual novels is appealing until you've seen the character flip through both of its expressions fifty times, and the stories tend to be verbose to the point of inciting boredom. Most of the old Infocom text adventures were more interesting.

Zork
And speaking of the old Infocom adventures, I didn't care for Zork. I cared for it even less after downloading a walkthrough and finding out that my copy of Zork had a bug that made finishing it impossible.

Nethack
I admire the variety of features that decades of programmers have put into the game, but then a monster appears that kills me in two hits or I clear three levels without finding anything edible and starve to death.

La Mulana
I really enjoyed this game at first, but the puzzles went clever to difficult to Read The Developer's Mind. By around the sixth level I had to read a walkthrough for every single one of them, and then it's no fun.

Last edited Sep 03, 2014 at 01:49AM EDT

Samekichi Kiseki wrote:

> Minecraft
> Not a game
> Tailored to young kids under 11

Look at the age demographics/merchandise if you don't believe me. Regardless, it's just what I think; doesn't mean it's fact.

Last edited Sep 03, 2014 at 02:22AM EDT

Fallout (1 and 2)

They are classics. Quality titles. Absolutely groundbreaking for their time, no doubt.

I wanted to play the originals to get the know the deep and vast Fallout universe known all throughout gaming culture.

…and then I got bored.

Still on my todo list to finish the rest of Fallout 1 but it's taken a backburner to stuff more my style. My natural affinity for fast paced real-time action might be at odds with Fallouts steady turn based gameplay.

The fact I can only run the games on compromising compatibility modes is also none-too-encouraging

Fallout 3
I really wanted to like this game when I played through it, but I just had such a frustrating experience, even on the easiest difficulty, that I couldn't play it for more than a few hours. Maybe I just didn't do the right things, though. I might go back and try again at some point.

The Legend of Zelda: a Link to the Past
Like Warrior, I just couldn't get into this one. I became interested in trying it out after watching the Game Grumps play it, mostly because of the debate they were having over it. I found myself getting stuck on various objectives and dying a lot, and ended up having to look up a walkthrough to get through certain parts. After doing this several times, the game just lost its appeal.

Blue Screen (of Death) wrote:

Fallout (1 and 2)

They are classics. Quality titles. Absolutely groundbreaking for their time, no doubt.

I wanted to play the originals to get the know the deep and vast Fallout universe known all throughout gaming culture.

…and then I got bored.

Still on my todo list to finish the rest of Fallout 1 but it's taken a backburner to stuff more my style. My natural affinity for fast paced real-time action might be at odds with Fallouts steady turn based gameplay.

The fact I can only run the games on compromising compatibility modes is also none-too-encouraging

I take it you got the game off of Steam?

GTA V
HOLY SHIT, i wanted to love this game so damn bad! but third person games just arent my cup of tea, i suppose.

BORDERLANDS 1
after playing 2 and being amazed, i tried out the first game in the borderlands series and was appalled at how bad it was. i just seemed a bit too clunky and felt… weird.

Pokemon.

Too afraid of being mocked by professional players because I never understood all those crazy EV training stuff and whatever.

Blue Screen (of Death) wrote:

@Duke Crabtree

Yes, how did you know?

Steam is notorious for compatibility issues with older games. For example, I made the error of buying Gothic 1 and 2 off of Steam instead of GoodOldGames. For the most part I can't play either one because of access violations, application errors, etc.

Skeletor-sm

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