Mario Karted meme depicting a wojak feels guy driving a go-cart surrounded by hostile items from Mario kart.

Mario Karted

Part of a series on Mario Kart. [View Related Entries]

Updated Jan 25, 2022 at 12:41PM EST by Zach.

Added Jan 19, 2022 at 01:04AM EST by DaftPunk93.

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Mario Karted is a video game fail trend in which players will highlight their comical bad luck on any game of Mario Kart. Used as a slang expression, getting "Mario Karted" generally means that a player will be hit with an absurd amount of items when approaching the finish line of a race, causing them to drop from the front of the race to the back.


The original "Get Mario Karted" video was uploaded to YouTube by HowBoutGaming on June 27th, 2014.[1] In the video, Princess Daisy is about to finish the final lap in DK Mountain in Mario Kart Wii. However, while she crosses the bridge, she falls victim to a spiny shell and a red shell (which the player defended with a green shell). This leads to her getting hit by two more red shells, being pushed off the bridge by Luigi and finally getting pushed off the bridge again by a Bullet Bill. The video ends with Daisy idling. The video (shown below) received over 5 million views in over seven years.


Over the following several years, multiple YouTubers uploaded similar examples of their comically bad luck in Mario Kart. For example, on December 12th, 2014, YouTuber DemonTails9000 posted an example of Wario being hit with an overload of items before the end of the race, gaining over 133,000 views in roughly seven years (shown below, left). YouTuber Mankalor later posted a compilation of "Mario Karted" moments, gaining over 97,000 views in four years (shown below, right).

Various Examples

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External References

[1] YouTube – Get Mario Karted

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Top Comments


It ain't as bad as Sonic Robo Kart 2 Kart. It's chaotic, you'll lose special items by the second before you use 'em, touching a wall sends you across the room, questionable terrain properties, parts of the level blends in, Vanilla Lake, Aigis mains, and how they treat respawns is a bit baffling.

All this, running on the Doom engine.


in reply to MildKidneys

Depends on the game. In MK64, they rubberband and their item useage is based on lap completion rather than item boxes, but this is actually done to make the game feel more consistent

In MK Wii, they’re evil beyond reason, but they actually play by the same rules you do. They’re just really, REALLY aggressive towards PCs


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