Trying to compare the Xbox One's DRM policies to Steam is fool's logic.
First of all, Steam only requires an internet connection long enough to download and install the game, then you can play offline pretty much for as long as you want.
But for me, the main thing is that the Xbox's DRM is largely unnecessary.
Steam is a digital distribution service. There are no disks to begin with, and anybody buying something through Steam knows what they're getting themselves into. It's built around digital download and ownership.
But the Xbox is a gaming console, and for the last 25-30 years, we've never needed Internet to play a machine that you just plug into your TV.
The point is, people play on home consoles for convenience. If they want to play around with Internet-enables features and things of that nature, they'll use a PC. I want my console to play games, plain and simple.
Top Comments
Tiny_Robin
Jun 21, 2013 at 08:03AM EDT
AugustDay
Jun 21, 2013 at 04:34PM EDT