Hey! You must login or signup first!

Screen_shot_2022-11-15_at_2.57.44_pm

Submission   4,499

Part of a series on Gaming. [View Related Entries]

Overview

Skill-based Matchmaking, oftentimes shortened to SBMM, refers to the method of many competitive online video games (most famously Call of Duty) to connect players of similar skill levels for matches. Different games use different metrics to evaluate a player's skill, whether it's their in-match stats or the number of victories they obtain against opponents of varying strength, among other aspects. The system has proven controversial, as some players believe SBMM is an indirect punishment for improving one's skill at a video game, as their only reward is harder matches when they'd prefer to play more casually. Others have felt the backlash is overblown, with many believing the contention stems from streamers complaining they can't make entertaining content beating lower-skill players.

History

While skill-based matchmaking began getting vocally criticized in the mid-2010s, it has been a feature of the Call of Duty franchise since Call of Duty 4: Modern Warfare, which was released on November 5th, 2007.[1] In 2021, Activision Senior Systems Designer Josh Menke revealed that the system had been in place since then, saying, "[Call of Duty 4] did have some skill-based match-making, all of them always have. It’s just the math and science have gotten better over the years. If you grew up on it back then, your expectations are very different than if you have it now."


Developments

Complaints about skill-based matchmaking began growing more prominent online in the mid-2010s. In 2016, Destiny players suspected the game had secretly added SBMM to its online matchmaking. Developer Bungie[2] later admitted that was the case. At the time, players suspected the addition after noticing that matches took longer to connect, were overall laggier and were more competitive than they were used to. This is because Bungie switched to SBMM from connection-based matchmaking, a system that pairs online players based on their proximity to each other, ensuring a stronger connection but deprioritizing their comparative skill levels.


In a January 2017 Reddit thread in /r/Infinitewarfare,[3] two users outlined both sides of the SBMM argument. The original poster, AirSpaceEngineer, stated that he had little time to play Call of Duty: Infinite Warfare due to having family and professional obligations and would prefer to use the time he did have to play the game competing against others of his relatively low skill level. Redditor Froobilicious then replied that they hated SBMM because it forced the player into competitive matches even if they'd prefer to play more casually, made for laggy matches and screwed over parties if players in the party were of different skill levels.

Call of Duty Modern Warfare II and TimTheTatman Controversy

The debate over skill-based matchmaking raged through the late 2010s and early 2020s, reaching a notable fever pitch with the release of Call of Duty: Modern Warfare II. In October 2022 before the game came out, noted Call of Duty streamer TimtheTatman stated he would likely not stream the game's multiplayer mode due to SBMM (shown below).


In his video, Tim echoed many of the arguments against SBMM, going so far as to argue the system is "killing video games." The comment reignited the SBMM debate shortly after. Some supported Tim's case. For example, YouTuber TheWarOwl posted a video explaining some of the issues present with skill-based matchmaking, gaining over 323,000 views in two weeks (shown below, top). 100 Thieves co-owner Jack "CouRage" Dunlop added that Call of Duty has no rewards system for improving at the game other than getting placed into more difficult matches, arguing that some sort of external rewards system like a ranking system may improve the opinion of SBMM in some players' minds (shown below, bottom).


Others were strongly against those complaining about SBMM, believing the negativity was largely being driven by content creators upset that they couldn't do flashy, high-risk high-reward gameplay due to being matched against skilled players. The Gamer[4] wrote:

What [content creators] are asking for is permission to ruin everyone else's fun by running amok with eight year olds playing their first video game so that they can make their YouTube videos faster. Content creators are a core part of the gaming ecosystem, but we shouldn't let them dominate the conversation around SBMM just because they talk the loudest. Playing with people who are as good as you is a core principle in almost every competitive area of life, and that shouldn't change in Call of Duty so streamers can farm low effort kills.

Similarly, on October 25th, 2022, Twitter user @its_natclayton[5] tweeted, "the SBMM discourse is so nakedly driven by people who need to farm easier games to fuel the Content Mill and falls apart immediately the second you consider what it's like for the newer players getting stomped on," gaining over 260 retweets and 2,400 likes in three weeks (shown below).


nat clayton is back on Olympus @its_natclayton the SBMM discourse is so nakedly driven by people who need to farm easier games to fuel the Content Mill and falls apart immediately the second you consider what it's like for the newer players getting stomped on. yuuko from nichijou @headfallsoff Oct 25 call of duty streamers getting mad about SBMM is inarguably the funniest gaming discourse. beautiful content every time. grown men furious that as they get stronger they must fight stronger opponents. listen to yourselves man. what would goku think Show this thread : 3:38 PM Oct 25, 2022. Twitter for Android

If You Like SBMM In Video Games

If You Like SBMM In Video Games refers to a viral copypasta originating from a tweet in which a streamer opined that skill-based matchmaking should not be present in the casual mode in multiplayer games. In mid-September 2020, the tweet gained significant popularity as a copypasta in the eSports community on Twitter.

On September 18th, skill-based matchmaking (SBMM), already present in Call of Duty: Warzone and previous Call of Duty games since Call of Duty: WWII, was confirmed for the upcoming video game Call of Duty: Black Ops Cold War. The news of SBMM being present in Call of Duty: Black Ops Cold War prompted active discussion of the subject in eSports and gaming community, with many players opining that SBMM has no place in casual mode.

On September 18th, 100 Thieves streamer Froste made a tweet in which he spoke negatively of players who prefer skill-based matchmaking. The post received over 500 retweets and 7,700 likes in two days (shown below).

Froste 100 @Froste if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 9:17 PM · Sep 18, 2020 · TweetDeck

Starting that day, the tweet gained popularity on Twitter as a copypasta, with multiple competitive players and eSports organizations tweeting it. For example, a tweet by FaZe Clan player Pamaj received over 1,100 retweets and 13,300 likes in two days (shown below, left). A tweet by FaZe Clan received over 2,100 retweets and 24,200 likes in the same period. A tweet by Call of Duty News (@charlieINTEL) received over 3,700 retweets and 32,300 likes in the same period (shown below, left).

Faze Pamaj @Pamaj like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. if you 9:28 PM · Sep 18, 2020 · Twitter Web App >
Faze Clan @FaZeClan if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 10:28 PM · Sep 18, 2020 · TweetDeck >
C) Call of Duty News @charlielNTEL if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 10:27 PM · Sep 18, 2020 · Tweetbot for iOS >

Search Interest

External References



Share Pin

Related Entries 169 total

Minecraft-free-download-pc-mac
Minecraft
Slpb3mm
Doki Doki Literature Club
Pcbyukari140
Touhou Project (東方Project)
League
League of Legends


Recent Images 4 total


Recent Videos 0 total

There are no recent videos.




Load 32 Comments
sbmm dead by daylight

Skill-based Matchmaking (SBMM)

Part of a series on Gaming. [View Related Entries]

Updated Nov 17, 2022 at 02:17PM EST by Adam.

Added Nov 15, 2022 at 03:43PM EST by Adam.

PROTIP: Press 'i' to view the image gallery, 'v' to view the video gallery, or 'r' to view a random entry.

This submission is currently being researched & evaluated!

You can help confirm this entry by contributing facts, media, and other evidence of notability and mutation.

Overview

Skill-based Matchmaking, oftentimes shortened to SBMM, refers to the method of many competitive online video games (most famously Call of Duty) to connect players of similar skill levels for matches. Different games use different metrics to evaluate a player's skill, whether it's their in-match stats or the number of victories they obtain against opponents of varying strength, among other aspects. The system has proven controversial, as some players believe SBMM is an indirect punishment for improving one's skill at a video game, as their only reward is harder matches when they'd prefer to play more casually. Others have felt the backlash is overblown, with many believing the contention stems from streamers complaining they can't make entertaining content beating lower-skill players.

History

While skill-based matchmaking began getting vocally criticized in the mid-2010s, it has been a feature of the Call of Duty franchise since Call of Duty 4: Modern Warfare, which was released on November 5th, 2007.[1] In 2021, Activision Senior Systems Designer Josh Menke revealed that the system had been in place since then, saying, "[Call of Duty 4] did have some skill-based match-making, all of them always have. It’s just the math and science have gotten better over the years. If you grew up on it back then, your expectations are very different than if you have it now."



Developments

Complaints about skill-based matchmaking began growing more prominent online in the mid-2010s. In 2016, Destiny players suspected the game had secretly added SBMM to its online matchmaking. Developer Bungie[2] later admitted that was the case. At the time, players suspected the addition after noticing that matches took longer to connect, were overall laggier and were more competitive than they were used to. This is because Bungie switched to SBMM from connection-based matchmaking, a system that pairs online players based on their proximity to each other, ensuring a stronger connection but deprioritizing their comparative skill levels.



In a January 2017 Reddit thread in /r/Infinitewarfare,[3] two users outlined both sides of the SBMM argument. The original poster, AirSpaceEngineer, stated that he had little time to play Call of Duty: Infinite Warfare due to having family and professional obligations and would prefer to use the time he did have to play the game competing against others of his relatively low skill level. Redditor Froobilicious then replied that they hated SBMM because it forced the player into competitive matches even if they'd prefer to play more casually, made for laggy matches and screwed over parties if players in the party were of different skill levels.

Call of Duty Modern Warfare II and TimTheTatman Controversy

The debate over skill-based matchmaking raged through the late 2010s and early 2020s, reaching a notable fever pitch with the release of Call of Duty: Modern Warfare II. In October 2022 before the game came out, noted Call of Duty streamer TimtheTatman stated he would likely not stream the game's multiplayer mode due to SBMM (shown below).



In his video, Tim echoed many of the arguments against SBMM, going so far as to argue the system is "killing video games." The comment reignited the SBMM debate shortly after. Some supported Tim's case. For example, YouTuber TheWarOwl posted a video explaining some of the issues present with skill-based matchmaking, gaining over 323,000 views in two weeks (shown below, top). 100 Thieves co-owner Jack "CouRage" Dunlop added that Call of Duty has no rewards system for improving at the game other than getting placed into more difficult matches, arguing that some sort of external rewards system like a ranking system may improve the opinion of SBMM in some players' minds (shown below, bottom).



Others were strongly against those complaining about SBMM, believing the negativity was largely being driven by content creators upset that they couldn't do flashy, high-risk high-reward gameplay due to being matched against skilled players. The Gamer[4] wrote:

What [content creators] are asking for is permission to ruin everyone else's fun by running amok with eight year olds playing their first video game so that they can make their YouTube videos faster. Content creators are a core part of the gaming ecosystem, but we shouldn't let them dominate the conversation around SBMM just because they talk the loudest. Playing with people who are as good as you is a core principle in almost every competitive area of life, and that shouldn't change in Call of Duty so streamers can farm low effort kills.

Similarly, on October 25th, 2022, Twitter user @its_natclayton[5] tweeted, "the SBMM discourse is so nakedly driven by people who need to farm easier games to fuel the Content Mill and falls apart immediately the second you consider what it's like for the newer players getting stomped on," gaining over 260 retweets and 2,400 likes in three weeks (shown below).


nat clayton is back on Olympus @its_natclayton the SBMM discourse is so nakedly driven by people who need to farm easier games to fuel the Content Mill and falls apart immediately the second you consider what it's like for the newer players getting stomped on. yuuko from nichijou @headfallsoff Oct 25 call of duty streamers getting mad about SBMM is inarguably the funniest gaming discourse. beautiful content every time. grown men furious that as they get stronger they must fight stronger opponents. listen to yourselves man. what would goku think Show this thread : 3:38 PM Oct 25, 2022. Twitter for Android

If You Like SBMM In Video Games

If You Like SBMM In Video Games refers to a viral copypasta originating from a tweet in which a streamer opined that skill-based matchmaking should not be present in the casual mode in multiplayer games. In mid-September 2020, the tweet gained significant popularity as a copypasta in the eSports community on Twitter.

On September 18th, skill-based matchmaking (SBMM), already present in Call of Duty: Warzone and previous Call of Duty games since Call of Duty: WWII, was confirmed for the upcoming video game Call of Duty: Black Ops Cold War. The news of SBMM being present in Call of Duty: Black Ops Cold War prompted active discussion of the subject in eSports and gaming community, with many players opining that SBMM has no place in casual mode.

On September 18th, 100 Thieves streamer Froste made a tweet in which he spoke negatively of players who prefer skill-based matchmaking. The post received over 500 retweets and 7,700 likes in two days (shown below).


Froste 100 @Froste if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 9:17 PM · Sep 18, 2020 · TweetDeck

Starting that day, the tweet gained popularity on Twitter as a copypasta, with multiple competitive players and eSports organizations tweeting it. For example, a tweet by FaZe Clan player Pamaj received over 1,100 retweets and 13,300 likes in two days (shown below, left). A tweet by FaZe Clan received over 2,100 retweets and 24,200 likes in the same period. A tweet by Call of Duty News (@charlieINTEL) received over 3,700 retweets and 32,300 likes in the same period (shown below, left).


Faze Pamaj @Pamaj like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. if you 9:28 PM · Sep 18, 2020 · Twitter Web App > Faze Clan @FaZeClan if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 10:28 PM · Sep 18, 2020 · TweetDeck > C) Call of Duty News @charlielNTEL if you like SBMM in video games that say's a lot about you. You have no drive, no confidence, no resilience, and no work ethic and probably wont make it anywhere in life. 10:27 PM · Sep 18, 2020 · Tweetbot for iOS >

Search Interest

External References

Recent Videos

There are no videos currently available.

Recent Images 4 total


Top Comments

Calwings
Calwings Moderator

The problem with Call of Duty's SBMM system isn't that better players face better competition and can't pubstomp. It's that their experience with the game is actively made worse by them being better at the game. TheXclusiveAce and other CoD Youtubers have already tested and proved multiple times that CoD's system prioritizes skill matching over connection quality, so better players end up with worse connections and a less optimized experience. This system also makes it nearly impossible for players of varied skill levels to have fun playing together, because the game will find lobbies based on the best player in the group and the lower skilled players in the group will just get their shit kicked in until they get frustrated and stop playing with that better player altogether.

SBMM in ranked modes is perfectly fine because the game tells you how good you are by what rank you're able to reach. SBMM in public casual matchmaking like how CoD does it is awful because a good player will never actually get anything to show for it. The bad players never improve at the game because the game comes down to their level, the good players never get to see their skills actually pay off because the game comes up to their level, and everyone gets artificially brought closer to an even 1.0 K/D by the system. The game gives you no reason to actually want to get better, and that's a sign of a flawed system.

+18

+ Add a Comment

Comments (32)


Display Comments

Add a Comment