Dark Souls - Images
So who wants to be the one to kinkshame youtube comments?


Dark Souls
Gorgeous view ahead


Dark Souls
I know the quality is shit but that's the best I could find...
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Dark Souls
"Ah, you ignorant slaves. Finally taken notice have you?"
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Dark Souls
Tell me your secrets, rock
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Dark Souls
Duty Fulfilled
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Dark Souls
Darkfall
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Dark Souls
Advice to live by
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Dark Souls
Pump a rum
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Dark Souls
>implying
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Dark Souls
Been looking for it for a long time...
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Dark Souls
Pump a rum
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Dark Souls
Things Dark Souls 2 Did Right


Dark Souls
Compare.
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Dark Souls
What it feels like to be a Moundmaker
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Dark Souls
Pickle pee approved.
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<img src="https://data.desustorage.org/a/image/1444/28/1444284049913.jpg">"
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<img src="https://data.desustorage.org/a/image/1444/28/1444284049913.jpg">"
Dark Souls