TURN 4
Map Link
Tech Reference
Character alignments have been added to your retinue details. Alignment works exactly as it does in Dungeons and Dragons, with two axes: Chaotic to Lawful, and Good to Evil.
C = Chaotic
L = Lawful
G = Good
E = Evil
N = Neutral
Chaotic characters will tend to break the law more often than not and take a lot of initiative, doing things on their own, whereas Lawful characters will be a bit more predictable and reasonably controllable.
Good characters are those who will usually always seek to serve your country in whatever capacity they have been given. Evil characters will take advantage of instability and power to enrich themselves, and have lofty ambitions.
Neutral does not always mean that a character is actually neutral on an axis. It can also mean that they simply have not had their true nature exposed. Be careful of the neutrals; with enemies you know where you stand, but with neutrals? Who knows.
I have also added skill rankings, which immediately follow alignments. This is a ranking of how good a character is at their particular job, and will determine how successful they will be when put to tasks which fit their skills. Skill has a chance to increase with each action the character takes, but it is not guaranteed to rise.
S = Superb
A = Good
B = Par
C = Subpar
So now, a character's discriptor will look like this:
General Guy (CG C, 15)
Which means that Guy is Chaotic Good (CG) with subpar © leadership abilities, and will perish on turn 15.
Majid Wu
James (Dean) Blunt
Government: Kingdom
Retinue: King Yiwa Zhang (NG C,6), General Bamidel Shao (CN B,6), Master Afoluwa Mao (LG B,7)
Religion: Hellenism, Judaism, Christianity, Anathe Zoroastrianism
Language: Majidi, Greek
Economy: Farming, Trading
Military: Late Classical
Issues: Khertek War, Egyptian War, Scythian War, The King's Uncertain Faith, Debts & Inflation
- An army lead by Master Bu is sent west to put down the rebellion in Baniyang. The rebels were easily disposed of, and Bu continues to carry out his orders in initiating a campaign against the Scythians. The Majid army finds itself horribly outnumbered, and is destroyed completely within the vicinity of Nabakert. Hachem Bu heroically perished in the fight, and a new Horse Master is selected, by the name of Afoluwa Mao. Having served under Bu in the past and being an ardent supporter of Yiwa Zhang, Mao is the very picture of a good officer.
- Lord Shao is given a large donation as reward for his defense of the realm and offered another mission: to retake Gamihou. He accepts, and gathers a mercenary force to drive the Kherteks out of the north. Now with a second victory under his belt, Shao is further awarded the position of General in the King's army.
- The king moves to Jerusalem, primarily to oversee the construction of fortifications, but also partly out of spiritual curiosity. There he learns of the history and culture of the ancient Jewish civilization. Yiwa is enamored by the resilience of their tight-knit community, and decides to convert to Judaism. The Jews, pleased to have the sympathy and acknowledgement of their overlord, have made an about face and now mostly support the regime.
- The respite of the Jews is short lived, as they are exiled from Jerusalem the moment that Zhang had left the city. His motives are very unclear, but some suspect that the king is attempting to jealously guard his new religion for himself, as if he wishes to be the only Jew in the kingdom. Whatever the case, the Jews have fled Majid Wu en masse, colonizing North Africa, Spain, and Italy.
- The nation is weaned off Greek drachmas, in favor of locally minted coins bearing Yiwa's face on one side and the star of David on the other. Much of the new money is used to fund the creation of temples and theaters, as well as subsidize Shao's northern campaign and Mao's rebuilding of the cavalry. Without enough money to do all these things at once, the kingdom has begun accumulating debt and devaluing its currency.
- Icarus Stara has died, thus ending his long career of religious education. With his chief religious counsel dead and the king's religious loyalties in doubt, several clerics of various faiths have made attempts at getting his attention and becoming his new confidant. Zhang has only to clarify his religious standing, and choose a priest to advise him.
Ulug-Aal
Stoffe
Government: Kingdom
Retinue: King Baygan Namlar (NN B,7), Great Shaman Adigtis Grensan (LN C,7), Pandora (CN S,6), Tashteban the Barbarian (CE A,5)
Religion: Hellenism, Tengri
Language: Ulugi
Economy: Subsistence Agriculture, Nomadic Hunting/Gathering
Military: High Classical
Issues: Greek Border Tension, Chief's Rebellion, Sygzin Divided
- The Archon of Greece is invited for a stay at Sygzin. Distrustful of the Ulugi people, he instead sends an envoy in his place, though he assures Chief Namlar that this man is not only a trusted representative, but has the authority to make treaties. The reception is warm, and both the Greek delegation and the Sygzin temple denizens enjoy one another's company. Deals are made with the Greeks, including a guarantee of safe trade and a formal establishment of an Italian border.
- Namlar takes advantage of the foreign recognition to announce himself publicly as king, taking on the titles and authority of a traditional Greek monarch. Pandora supports the movement, and convinces him to inaugurate Sygzin as the capital city of his new realm. High in the mountains and now heavily fortified, the temple city makes for a nigh impregnable seat of power. Several chiefs are disturbed by the move and have fomented a rebellion, part of which now dominates the Greek border. The Greeks have reacted to this, stating categorically that if Ulug-Aal cannot control their border that Greece will be forced to control if for them.
- As Hellenic culture begins to dominate Sygzin, the Tengri shamans have gradually become volatile against Pandora's followers. Lead by the hostile initiative of Shaman Grensan, they have begun spreading rumors and speaking ill of the priestess, while simultaneously trying to outdo every demonstration of her public goodwill, as if charity were a competition. The schism has become so deep that people who take sides have alienated those who remain neutral, and refuse to do business with one another. Sygzin could be said to be two cities operating within the same space.
- Tashteban is commanded to go north, to stop pestering the Greeks. He takes his warband through Ulug-Aal, recruiting warriors, and then ventures into Germany to cause havoc and mayhem to his heart's content. He does not return often from his trek, but when he does it is always with wagon trains of loot, slaves, and bleached skulls.
- Kaiduk travels east, and attempts to foster good relations with the Kherteks. He meets with distant cousins, who he has not seen in decades, and regales them with stories of what they have been missing out on in Ulug-Aal. A great feast is held to honor the reunion, and by the end of it there is some hope that the two tribes may one day rekindle their friendship. Gifts from the west are shared, including an armory of good weapons and a small band of skilled German slaves.
- The king had died, leaving his son Baygan in charge of the kingdom. Baygan is relatively unknown by the public, and although his close friends and advisors have tried to cultivate respect for the new king, many have their doubts, and have begun turning to local charismatic leaders, such as Pandora and Tashteban, in the matters of legal affairs.
Canaan
CrowTheMagician
Government: Elective Monarchy
Retinue: King Maharbaal (LG B,6), Chancellor Ahdadis (LE A,7), High Priest Zephon (CE B,8)
Religion: Hellenism, Judaism, Shamanism, Christianity
Language: Punic, Hebrew, Berber, Greek
Economy: Farming, Trading, Mining
Military: Late Classical
Issues: Antisemitic Violence, Jewish Exodus
- Hadrusaal pursues the war against Egypt to its conclusion, marching up the Nile and killing the Pharaoh in a final battle north of Sayro. Hadrusaal dies of natural causes while in Egypt, and is honored with a hero's burial back in Damaylos. A new chancellor is selected to replace him: a highly ambitious man named Ahdadis.
- Without much recourse to pursue against the all too powerful Greeks, Maharbaal folds to their demands, and agrees to cede control of Spain. Greek diplomats rescind their previous offer, and demand Jounlos as well, which Maharbaal also concedes to for fear of invasion. Greek armies move across the peninsula, conquering the Spaniards and settling new towns in their wake.
- A wave of Jews enter Damaylos and other settlements following their exile from Jerusalem. Although they have aided greatly in the development of various hinterlands, Bodbasar and his anti-Jewish faction have become infuriated by it, and have taken direct action to counteract the growth of Judaism. Violence has broken out in the streets, led by the Hellenic priestly class and opportunistic looters. driving most of the Jews out of Damaylos. During the riots a fire started, destroying a Jewish quarter and spreading into the city center before finally extinguishing itself.
- Bodbasar has died, and a new High Priest has risen to replace him. The priest, named Zephon, takes after Bodbasar's mission of hate, content to jealously guard Damaylos from incursion by those who would not worship as he would like them to.