https://blog.unity.com/news/plan-pricing-and-packaging-updates
Unity, in their infinite wisdom, is planning on charging developers $0.20 per install once they hit a certain point. This counter counts installs directly, so demos, FTP downloads, and possibly even pirating a game will cost devs 20 cents when they hit the point.
Also, on the chopping block is the unity plus subscription, meaning the only way for a game to not have an ugly splash screen is to shell out 100+ dollars a month for the pro subscription.
This will probably have a decently big effect on the indie game sphere, sucks that a perfectly good engine with good games had to be enshittified like this