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Lobotomy Corporation

Lobotomy Corporation

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About

Lobotomy Corporation is an indie video game made by Korean developer Project Moon. In the game, players control a corporation which houses monsters, similar to that found in the SCP Foundation series and the film The Cabin In the Woods. In the game, players must attend to monsters while keeping employees from getting maimed or turned, and preventing the monsters from escaping, which gets more difficult as the game progresses.

History

Lobotomy Corporation was developed and published by Project Moon. They released the first teaser for the game on February 26th, 2016 (shown below, left). That winter, it went into Early Access.[3] The first proper trailer was released December 26th, 2017 (shown below, right).



Project Moon released the game on Steam for Windows on April 9th, 2018.[1] The game is described as a "rogue-lite" and "management sim"[2] comparable to Fallout Shelter. In the game, departments within the corporation will feature characters called Sephiras, who are mid-level managers of various departments and check in on player progress. Dialogue with the characters has been described as comparable to a visual novel.[8]

Reception

The game was a large critical success, having a score of "Very Positive" on Steam over 3,700 fan ratings.[1] Rock Paper Shotgun[2] praised the game's mechanics but was critical of what they described as an awful English translation. Both Rock Paper Shotgun and Steemit[8] have said of the game that it seems simple yet becomes increasingly complex as the game progresses.

Online Presence

The game lacks a strong presence on social media, with only a few small communities, including a Facebook page with over 730 likes[4] and a subreddit with 730 subscribers.[5] However, it has inspired a great deal of fan art. There are over 820 pieces on DeviantArt under the "Lobotomy Corporation" tag[6] as well as a sizable art community on Tumblr[7] (fan art examples shown below). There is also a fan wiki[9] for the game.


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