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Workshop_commerceannounce

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Part of a series on Steam. [View Related Entries]


Overview

Steam Workshop Paid Modding refers to a change implemented by Valve on their Steam Workshop software distribution platform in April 2015, allowing mod creators to sell their custom video game addons directly to gamers. The action was poorly received by many Steam users, who disagreed with monetizing game mods which had previously been free.

Background

On April 23rd, 2015, Valve announced that game modders would be able to charge users of the Steam Workshop service to download game addons, with Steam taking 75% of the revenue for facilitating the transaction. That day, several mods for the game The Elder Scrolls V: Skyrim were the first to arrive for sale on the Steam Workshop.[2]

Find the best mods for your game Finding and installing your favorite mods is easier than ever before. Mod-makers also enjoy a streamlined process for uploading mods directly to Steam. Click here to learn how. The Glder ScrollsV Home Browse ▼ Discussions About Search The Elder Scrolls V: Skyrim Browsing: Mods Showing 1-19 of 19 entries Sort by: Most Popular (One Year,- SHOW: All Paid Items - Under Review Friends' Favorites Friends' Items Followed Authors $1.49 ★★★★★ $0.49 ★★★★★ $0.25 Gifts of Akatosh by Corvalho Lambda Locator by Jimo Blazing Ringsword by Sparkwire SHOW: Free Mods Paid Mods

Notable Developments

Online Reaction

That day, several anti-paid mods steam groups were launched, including "Modgate2015",[3] "Say NO! to paid mods"[4], and "Boycott Buying Workshop Mods."[5] In response to the news, YouTubers TotalBiscuit and Gopher posted videos about their thoughts on paid mods (shown below).

Meanwhile, a petition was created on Change.org[10] titled "Remove the paid content of the Steam Workshop," which gathered upwards of 51,000 signatures in the first 24 hours (shown below).

Petitioning Valve Rermove the paid conieni of the Stesan Workshop Cyand Wondel Paramaribo, Suriname The workshop is a place for people to share content with each other they made so all can enjoy it for free. Sign this petition 51,300 supporters 23,700 needed to reach 75,000 Since recently this is not the case for The Elder Scrolls V: Skyrim Workshop. Valve has now erected a paywall for the mods. First name Last name Email Mods should be a free creation. Creations made by people who wish to add to the game so others can also enjoy said creation with the game. United States Street address We need to unite and reject this act by Valve. Unite have Valve remove the paid content of the Workshop. Zip code

Also on April 23rd, several posts about the paid mods reached the front page of Reddit, including several photoshopped images mocking the Steam Workshop changes (shown below).[6][7][8][17][18][19]

STEAM' YOU MUST PAY TO VIEW THIS CONTENT STEAM YOU MUST PAY TO VIEW THIS CONTENT STEAM STEAM HEYOU MUST PAY TO EW CONTENT VIEW THIS CONTENT STEAM YOU MUST PAY TO VIEW THIS CONTENT STEAM YOU M TO IEW THIS CONT
FALSKAAR ADDS 30 HOURS OF GAMEPLAV, PROFESSIONALLY VOICEACTED,NEW SOUNDTRACK26 QUESTS NEW BOOKS,WEAPONS,ARMOR, SHOUTS,AND BARD SONGS COMPLETELY FREE ART OFTHE CATCH $2 FISHING MINIGAME

Joke Mods

On April 24th, 2015, Kotaku[11] published an article compiling several Skyrim joke mods for sale on the Steam Workshop, including the Golden Potato Mod,[12] Extra Apple Mod,[13] Micro Transactions,[14] Chicken Companion,[15] Steam Main Menu Replacer[16] and Gaben's Genitals HD Resolution 100 Dollars[17] (shown below).

Gaben's Genitals HD Resoultion 100 dollars 49 ratings Description Discussions Comments 15 Change Notes Alchemy, Animals, Animation, Armor, Audio, Books, Cases/Large Structures, Charectors, Cheets, Ciothing Collect blee, Creetures, Dewnguarc Dragonborm, Dragora, Dungeors, ENB Env ronmental, Factione, Follage, Followers, Gameplay, Graphics, Guilds And Factions, Hair And Face, Hearthfire, Houses, Immersion, Items And Objects Player, Items And Objects -World Landscape, Locations, Magic. Merchants Miscal areoua, Models And Textures File Size: 0.002 MB Posted: Apr 23 8:48pm 2 change notes (view) Rate ★Favorite Share Add to Colection

Valve Removes Paid Mods

On April 27th, Steam announced they had functionally removed the paid mods, stating whomever paid for any mods would be refunded.[21] The game studio Bethesda published a blog post to explain their stance on paid mods[23]. Claiming the program was created with good intentions, but had been canceled due to customer feedback. Additionally, Valve posted their official statement on the /r/pccmasterrace[24] subreddit, where it gathered upwards of 4,900 votes (97% upvoted) and 3,300 comments in the first 18 hours.

We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.
We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.
To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.
But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.
Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.

Search Interest

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Steam Workshop Paid Modding

Steam Workshop Paid Modding

Part of a series on Steam. [View Related Entries]

PROTIP: Press 'i' to view the image gallery, 'v' to view the video gallery, or 'r' to view a random entry.

Overview

Steam Workshop Paid Modding refers to a change implemented by Valve on their Steam Workshop software distribution platform in April 2015, allowing mod creators to sell their custom video game addons directly to gamers. The action was poorly received by many Steam users, who disagreed with monetizing game mods which had previously been free.

Background

On April 23rd, 2015, Valve announced that game modders would be able to charge users of the Steam Workshop service to download game addons, with Steam taking 75% of the revenue for facilitating the transaction. That day, several mods for the game The Elder Scrolls V: Skyrim were the first to arrive for sale on the Steam Workshop.[2]


Find the best mods for your game Finding and installing your favorite mods is easier than ever before. Mod-makers also enjoy a streamlined process for uploading mods directly to Steam. Click here to learn how. The Glder ScrollsV Home Browse ▼ Discussions About Search The Elder Scrolls V: Skyrim Browsing: Mods Showing 1-19 of 19 entries Sort by: Most Popular (One Year,- SHOW: All Paid Items - Under Review Friends' Favorites Friends' Items Followed Authors $1.49 ★★★★★ $0.49 ★★★★★ $0.25 Gifts of Akatosh by Corvalho Lambda Locator by Jimo Blazing Ringsword by Sparkwire SHOW: Free Mods Paid Mods

Notable Developments

Online Reaction

That day, several anti-paid mods steam groups were launched, including "Modgate2015",[3] "Say NO! to paid mods"[4], and "Boycott Buying Workshop Mods."[5] In response to the news, YouTubers TotalBiscuit and Gopher posted videos about their thoughts on paid mods (shown below).



Meanwhile, a petition was created on Change.org[10] titled "Remove the paid content of the Steam Workshop," which gathered upwards of 51,000 signatures in the first 24 hours (shown below).


Petitioning Valve Rermove the paid conieni of the Stesan Workshop Cyand Wondel Paramaribo, Suriname The workshop is a place for people to share content with each other they made so all can enjoy it for free. Sign this petition 51,300 supporters 23,700 needed to reach 75,000 Since recently this is not the case for The Elder Scrolls V: Skyrim Workshop. Valve has now erected a paywall for the mods. First name Last name Email Mods should be a free creation. Creations made by people who wish to add to the game so others can also enjoy said creation with the game. United States Street address We need to unite and reject this act by Valve. Unite have Valve remove the paid content of the Workshop. Zip code

Also on April 23rd, several posts about the paid mods reached the front page of Reddit, including several photoshopped images mocking the Steam Workshop changes (shown below).[6][7][8][17][18][19]


STEAM' YOU MUST PAY TO VIEW THIS CONTENT STEAM YOU MUST PAY TO VIEW THIS CONTENT STEAM STEAM HEYOU MUST PAY TO EW CONTENT VIEW THIS CONTENT STEAM YOU MUST PAY TO VIEW THIS CONTENT STEAM YOU M TO IEW THIS CONT FALSKAAR ADDS 30 HOURS OF GAMEPLAV, PROFESSIONALLY VOICEACTED,NEW SOUNDTRACK26 QUESTS NEW BOOKS,WEAPONS,ARMOR, SHOUTS,AND BARD SONGS COMPLETELY FREE ART OFTHE CATCH $2 FISHING MINIGAME

Joke Mods

On April 24th, 2015, Kotaku[11] published an article compiling several Skyrim joke mods for sale on the Steam Workshop, including the Golden Potato Mod,[12] Extra Apple Mod,[13] Micro Transactions,[14] Chicken Companion,[15] Steam Main Menu Replacer[16] and Gaben's Genitals HD Resolution 100 Dollars[17] (shown below).


Gaben's Genitals HD Resoultion 100 dollars 49 ratings Description Discussions Comments 15 Change Notes Alchemy, Animals, Animation, Armor, Audio, Books, Cases/Large Structures, Charectors, Cheets, Ciothing Collect blee, Creetures, Dewnguarc Dragonborm, Dragora, Dungeors, ENB Env ronmental, Factione, Follage, Followers, Gameplay, Graphics, Guilds And Factions, Hair And Face, Hearthfire, Houses, Immersion, Items And Objects Player, Items And Objects -World Landscape, Locations, Magic. Merchants Miscal areoua, Models And Textures File Size: 0.002 MB Posted: Apr 23 8:48pm 2 change notes (view) Rate ★Favorite Share Add to Colection

Valve Removes Paid Mods

On April 27th, Steam announced they had functionally removed the paid mods, stating whomever paid for any mods would be refunded.[21] The game studio Bethesda published a blog post to explain their stance on paid mods[23]. Claiming the program was created with good intentions, but had been canceled due to customer feedback. Additionally, Valve posted their official statement on the /r/pccmasterrace[24] subreddit, where it gathered upwards of 4,900 votes (97% upvoted) and 3,300 comments in the first 18 hours.

We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.
We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.
To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.
But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.
Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.

Search Interest

Not available.

External References

Recent Videos 17 total

Recent Images 92 total


Top Comments

TillsterRulz
TillsterRulz

>implying anyone will actual buy mods
>implying the percent given is actually enough to support modders
>implying modders dont have patreons or something you could donate too

Yeah this was a shit idea. No one will pay for mods.

+250
Nightfury Treann
Nightfury Treann

Greedy people making lazy ass mods for some money.
Good modders that wanted to share their work, some of them will keep it free, greedy ones will put it on a price that will be more expensive than the game itself.
First Skyrim, and now with the recent release of GTA V with an obvious incoming influx of mods, it's gonna be the next.

For the first time in history, PC is no longer master race if this crap keeps going. The point of mods were supposed to be a piece of work that the creator wanted to share to others, let us see new possibilities of the game and improve in things. I get that there's modders that could need the money from this, and it's okay, some modders have donation sections or people even donate to them without having to be asked for. Now you have to pay 5$ to fix a glitch now.

AND IF IT'S NOT ENOUGH, CHECK THE PROFIT THE MODDERS WILL GET!

Valve is dead.

+170

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