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KYM Pokémon General

Last posted Feb 28, 2019 at 10:07PM EST. Added Jul 08, 2012 at 08:44PM EDT
2498 posts from 224 users

I dunno, I kinda enjoy the process of making a competitive team myself. It's also fun wonder trading the spoils away and potentially helping random people get the IVs / egg moves, ect they might want too.

Last edited Mar 01, 2016 at 10:46PM EST

Getting competitive pokemon in third generation and below was too hard before RNG. And the worst part was that just by playing through the game you screwed up your pokemon. Also what the hell were they thinking with pokerus? That was the dumbest thing ever. They make an event that is useless to players that don't even understand the core game mechanics (granted its not their fault because it was never even explain how to EV train), then for the 1% of people that need it, they make it freaking rarer than catching shiny. Then there's the whole legendary thing. Man, I'd like to catch that rayquaza, but I'll have to wait and brainstorm what nature I'll soft reset for so I can plan out which one time only TM's I wanna spend on it and then I'll have to make sure I don't run into any trainers or send it in battle against the wrong type of pokemon. Great fun.

Last edited Mar 01, 2016 at 10:57PM EST

Woah okay guess I started something here lol. I've IV bred plenty of times myself tbh and have a couple of boxes full of the guys, I was just explaining that I don't think it adds anything at this point. Digimon created a game where you don't have to acquire the same thing multiple times for it to be competitively viable, I just think that's better in the modern era. I get that some ppl do actually like the process.

ballstothewall wrote:

Woah okay guess I started something here lol. I've IV bred plenty of times myself tbh and have a couple of boxes full of the guys, I was just explaining that I don't think it adds anything at this point. Digimon created a game where you don't have to acquire the same thing multiple times for it to be competitively viable, I just think that's better in the modern era. I get that some ppl do actually like the process.

Y'know, the more you keep talking about Digimon Cyber Sleuth, the more you make me want to buy a PS4 just to play it.

Anyway, on the topic of IVs, I find the process of breeding a bunch of Pokemon just so it's "competitively viable" so goddamn tedious, ESPECIALLY if you're breeding to get a specific Hidden Power type. However, I would much rather breed Pokemon for 5-6 IVs than constantly soft-reset in order to get a legendary with the right nature and good IVs. It took me a good 2-3 days of soft-resetting just to get my Mew to have 5 IVs and a good defensive nature. Honestly, if they got rid of IVs in the next generation, I wouldn't lose any sleep over it.

Sturdy is decent for Regirock and Ice Body is good on a weather team I guess but meh to Light Metal, it's almost useless.

So here's something about my game backlog that's been bugging me for quite a while now.

I've got Pokemon Diamond after it's release, I've got Pokemon White in it's period as well, and I've got Pokemon Y on it's launch day, But I have yet to actually "beat" any of those Three Games.

This is my progress on those games.
Diamond: 8 Badges, Seen 143 and Obtained 65 out of 151 pokemon.
White: 5 Badges, Seen 60 and Obtained 38 out of 155 pokemon.
Pokemon Y: 6 Badges, Seen 213 and Obtained 102 out of 457 pokemon.

In Diamond, all did to get beat the gym leaders was using my over-leveled Piplup/Prinplup to steam roll everyone (the twelve year old version of me was not a very bright trainer.) Then when I reached the elite four, I hit a brick wall with a starter pokemon that became my personal cruth character and a under-leveled team that couldn't support.

And Pokemon White's difficulty curve feels like a climbing a mountain wall compared to Diamond, and trying to prevert over-reliance on my starter to not make the same mistake adds to the burden.

And by Pokemon Y, I've gained a bad overlap of over-thinking my team-building and worrying about any change of losing to the point of hindering my own progress because I couldn't "Just Do It." And so I haven't touched my pokemon games for months now nor have I touched the gen 2/3 remakes or Pokemon White 2.

Any advice I could get on eventually finishing what I started here?

NottaWotta wrote:

So here's something about my game backlog that's been bugging me for quite a while now.

I've got Pokemon Diamond after it's release, I've got Pokemon White in it's period as well, and I've got Pokemon Y on it's launch day, But I have yet to actually "beat" any of those Three Games.

This is my progress on those games.
Diamond: 8 Badges, Seen 143 and Obtained 65 out of 151 pokemon.
White: 5 Badges, Seen 60 and Obtained 38 out of 155 pokemon.
Pokemon Y: 6 Badges, Seen 213 and Obtained 102 out of 457 pokemon.

In Diamond, all did to get beat the gym leaders was using my over-leveled Piplup/Prinplup to steam roll everyone (the twelve year old version of me was not a very bright trainer.) Then when I reached the elite four, I hit a brick wall with a starter pokemon that became my personal cruth character and a under-leveled team that couldn't support.

And Pokemon White's difficulty curve feels like a climbing a mountain wall compared to Diamond, and trying to prevert over-reliance on my starter to not make the same mistake adds to the burden.

And by Pokemon Y, I've gained a bad overlap of over-thinking my team-building and worrying about any change of losing to the point of hindering my own progress because I couldn't "Just Do It." And so I haven't touched my pokemon games for months now nor have I touched the gen 2/3 remakes or Pokemon White 2.

Any advice I could get on eventually finishing what I started here?

Show me your Pokemon Y team, perhaps I can help.

@Notsocoolguy

I had the same issue with several Gen III and IV games, which I was never skilled enough to beat when I was young. If you're at that point and not willing to restart, your best option is just a ton of grinding. Just find out the levels of the gym leader's/Elite Four's pokemon, then train your best pokemon until they reach similar levels.

Cynthia aside, the in-game bosses aren't that hard. You just need a solid team to beat them with.

For Generation 6 (Y), I'd certainly reckoned recommend using the Exp. Share. It's changed so it works similarly to how it did in the Red/Blue/Yellow games in that it affects all of your Pokemon as a Key Item instead of just one Pokemon. But it spreads out the experience in a way that gives you more experience points than you'd get in total with it off. So make sure that's on if you're having trouble leveling up.

Also spam the Battle Chateau. The Chateau brings in a lot of battlers you can fight, and they cycle out every so often. Also, talk to the maid to the right as you enter, and drop some money for Writs. Writs make the cycle of new trainers more rapid giving you more fights, can make the levels of the battlers go up or down, and can even get you more money for winning battles. Adjust the Writs to suit your needs. If you can find the Furisode ladies, they always have Audino which give out a ton of experience.


In general, I'd recommend leveling in the most convenient way possible.

For example, teach as many Pokemon as you can Surf. Then go find some Rock/Ground-types. Usually, they're very slow, they don't have any EVs like your team has, and Surf is powerful enough to wreck 4x weak Pokemon even if you're several levels below it. Then just OHKO all of the Rhyhorn, Graveler, and Onix you can find in the highest level caves you can find.

Also, stock up on some TMs you can buy for generations where TMs break, especially the ones that are useful against experience fodder.

Another example would be Golbat or Tentacool/Tentacruel. Thunderbolt and Earthquake can usually be bought in multiples, so you can teach it to as many Pokemon as you can and have them whack away at wild Pokemon that are weak to it fairly easily. And since you can buy as many as you want without running out, you can just learn what you need to take out Pokemon you're fighting to grind levels, and then have a Move Tutor/Reminder teach the moves you actually want to learn.

A hard example would be my Dratini in SoulSilver. It was weak, it didn't learn many moves, and I couldn't catch one until I got to the last gym city, Blackthorn. But on the Route south back to New Bark Town, there were a lot of Graveler. So I taught Dratini Surf and used the Graveler to level up my Dratini pretty quickly.

Strength is also a decent grinding move. Fly can be annoying, because it takes two turns, but it's good for areas with Grass-types (a lot of Fighting-types have decent Defense, so you might not be able to OHKO them, leaving you open for a counter.)

Also, for the actual game, don't use sites like Smogon to come up with moves. Those movesets are very specific to one-off battles where your PP and HP are renewed after every battle. In the field, you're probably going to want moves that have 15-20 PP and provide you with a lot of coverage.

Girafarig is great for that. It has decent Attack and Special Attack, it has powerful Physical and Special STAB moves, and it can also learn moves like Crunch and Shadow Ball. So I just taught it Strength, Psychic, Crunch, and Zen Headbutt. They all have decent PP, they provide decent coverage against many types, and they're accurate with little drawback. If you have a move with 80 or more Power, and it's Super Effective against an NPCs Pokemon, then you'll probably OHKO it. That's important, because that means you usually didn't take any damage, you don't have to worry about stopping to use a Hyper Potion (or worse: going all the way back to a Pokemon Center,) and you don't have to use 3 PP on one opponent Pokemon. In a battle versus a team of three Pokemon, you've used 9 PP of probably 15 or 20. That's not sustainable in terms of time, because you'll run out of PP quickly, if you're not already getting hit a lot for HP loss. And both if those will have you running your Potions out quickly or going back to the last town with a Pokemon Center.

Like HeatEdgeSword said, if you let us know what your team is and how attached you are to your team, we might be able to suggest areas you can go to grind. Even if you hate Legendaries, you might be able to have a Suicune fight with Surf and Ice Beam while another Pokemon gets the benefit from the Exp. Share.

Last edited Mar 05, 2016 at 10:40PM EST

HeatEdgeSword wrote:

Show me your Pokemon Y team, perhaps I can help.

This is the team I have from the last time I played a few months ago, And I'll list to you half of my other pokemon while I'm at it.

♀Level 49 Frogadier. Type:Water. Ability:Torrent.
Moves: Substitute, Water Pulse, Bounce, Double Team.

♀Level 34 Ducklett. Type:Water/Flying. Ability:Big Pecks.
Moves: Rain Dance, Defog, Fly, Surf.

♀Level 30 Mareep. Type:Electric. Ability:Static.
Moves: Take Down, Charge, Power Gem, Confuse Ray.

♂Level 35 Lucario. Type:Fighting/Steel. Ability:Steadfast.
Moves: Metal Sound, Force Palm, Copycat, Counter.

♀Level 30 Lapras. Ability:Water/Ice. Absorb.
Moves: Water Pulse, Body Slam, Rain Dance, Perish Song

♀Level 30 Shelmet. Type:Bug. Ability:Hydration.
Moves: Struggle Bug, Mega Drain, Yawn, Protect.

♂Level 45 Sylveon. Type:Fairy. Ability:Cute Charm.
Moves: Draining Kiss, Last Resort, Psych Up, Moonblast.

♀Level 46 Honedge. Type:Steel/Ghost. Ability:No Guard.
Moves: Aerial Ace, Iron Head, Swords Dance, Power Trick.

♂Level 45 Roselia. Type:Grass/Poison. Ability:Posion Point.
Moves: Mega Drain, Petal Dance, Aromatherapy, Toxic.

♂Level 47 Charmeleon. Type:Fire. Ability:Blaze.
Moves: Flamethrower, Scary Face, Fire Fang, Smokescreen.

♀Level 40 Trapinch. Type:GroundAbility:Hyper Cutter
Moves: Earth Power, Bide, Dig, Crunch.

♀Lv32 Karrablast Type:Bug
♂Lv31 Skorupi Type:Posion/Bug
♀Lv31 Weepinbell Type:Grass/Poison
♀Lv32 Weepinbell Type:Grass/Poison
♀Lv32 Goomy Type:Dragon
♂Lv32 Stunfisk Type:Ground/Electric
♀Lv30 Quagsire Type:Water/Ground
♂Lv32 Quagsire Type:Water/Ground
♂Lv32 Lucario Type:Fighting/Steel
♀LV34 Gible Type:Dragon/Ground
♂Lv35 Dalsh Type:Rock/Ice
♂Lv35 Foongus Type:Grass/Poison
♀Lv36 Liepard Type:Dark

♂Lv 23 Eevee Type:Normal
♀Lv 23 Eevee Type:Normal
♀Lv23 Hawlucha Type:Fighting/Flying
••Lv24 Golett Type:Ground/Ghost
♂Lv24 Woobat Type:Psychic/Flying
♂Lv24 Pancham Type:Fighting
♂Lv25 Tauros Type:Normal
♀Lv25 Butterfly Type:Bug/Flying
♀Lv25 Pachirisu Type:Electric
♂Lv26 Tentacool Type:Water/Poison
♀Lv27 Fletchinder Type:Fire/Flying
♀Lv27 Miltank Type:Normal
♀Lv28 Scraggy Type:Dark/Fighting
♂Lv28 Sigilyph Type:Psychic/Flying.

I have 64 Other Pokemon Below Level 23.

Last edited Mar 05, 2016 at 10:43PM EST

Forgive me if I'm using a lot of odd terminology. If you don't know what something means, we can explain it.


♀Level 49 Frogadier. Type:Water. Ability:Torrent.
Moves: Substitute, Water Pulse, Bounce, Double Team.
I'd strongly recommend not using moves like Double Team and maybe even Substitute. Double Team may or may not work, and Froagdier doesn't have the defensive stats to take many hits. If you have Surf, that will hit harder than Water Pulse. Same with Scald.

Substitute may work, but you'll need Leftovers. If not, you'll be losing a quarter of your HP every time you use it. That means you'll be spamming Hyper Potions just to keep it healthy.

Bounce isn't a bad move, but I believe it only has 5 PP. Again, I'd personally recommend moves with at least 10 PP. It's also a bit inaccurate, and when you only have 5 PP, you never want to miss.

…wait. Why hasn't your Frogadier evolved yet? If you just like it better than Greninja, then more power to you. But check to see if it can learn Extrasensory. It's a neat Psychic move that has a chance to make the opponent flinch, and since the Froakie evolution line is fast, you'll have a lot of opportunities for flinching.

If you have access to Dark Pulse or Ice Beam, then those would be neat coverage moves. Water works well with Ice, and Dark-moves get more power (at least for Greninja.)

Also, if you're confident in its power, let Torrent do work for you. Once you get low on HP, Torrent boosts your Water moves. Combined with Surf or Scald, you can really do a lot of damage.


♀Level 34 Ducklett. Type:Water/Flying. Ability:Big Pecks.
Moves: Rain Dance, Defog, Fly, Surf.

Rain Dance can be useful to boost Surf's power as long as your Ducklett is fast enough to use Surf first and it can take a hit on the turn you use Rain Dance. There's no real use for Defog most of the time in-game, so I might recommend a Special Flying move like Air Slash or even Air Cutter. Roost is also good for Pokemon that can learn it. I'm sure Ducklett can.


♀Level 30 Mareep. Type:Electric. Ability:Static.
Moves: Take Down, Charge, Power Gem, Confuse Ray.

I love, love, love the Mareep line, and I can tell you that Flaaffy evolves at Level 30.

Again, it's up to you if you don't like evolved Pokemon, but that will make fighting the Elite Four nearly impossible without a seriously genius plan. My first suggestion is to allow your Pokemon to evolve. The extra strength they'll have will help you a lot.

STAB is an acronym for "same type attack bonus." That means you get more power on attacks that have the same type as the Pokemon that's using it.

With that said, let your Flaaffy/Ampharos learn Thundershock. Discharge. Thunderbolt. Even Thunder Punch. You'll see your Pokemon hit harder than ever.

Power Gem isn't a bad move. Take Down isn't what I'd recommend. First, Flaaffy and its relatives strength tends to be in its Special Attack stat. That means a move like Take Down won't benefit from it, because its power is based on Attack (physical). You also have recoil damage, which isn't fun. I'd recommend Strength instead. You won't get STAB from it, but it's just about as powerful and you won't lose health from using it.

Charge isn't bad, but even though you get a Special Defense boost, its main purpose is to boost Electric attacks. So if you have it, you really should have an Electric move as well.

Confuse Ray isn't bad either, but it will certainly backfire over the course of the main game. Since the Mareep line is pretty slow, you'll be hit before you get a chance to use it. And, of course, the opponent may still attack you while it's confused anyway. I think Thunder Wave may be better. You slow the opponent down unless it can heal itself and going first is a really good advantage to have.

♂Level 35 Lucario. Type:Fighting/Steel. Ability:Steadfast.
Moves: Metal Sound, Force Palm, Copycat, Counter.

Metal Sound lowers Special Defense.
You don't have any Special moves to take advantage of that though.

I think another general tip would be to read the description of the moves you're learning before you decide to learn them. Basically, Metal Sound doesn't do anything unless you switch out Lucario or Copycat copies a Special move.

Speaking of Copycat, it's as reliable as your Pokemon knowledge and the circumstances. If you Copycat the wrong move, then it ends up being a poor turn for you.

Counter works only as well as the damage you take. But short of any moves that restore your health, you can take only use it maybe twice. Counter inflicts the damage you take on a Physical move times 2. That means you have to predict when the computer is going to use a Physical move and be confident that you won't be knocked out by that move for Counter to work. Even if you knock out a trainer with two Pokemon, that probably means you've got less than 10% health.

Force Palm isn't a bad move. I might keep that. You may get more mileage out of Aura Sphere. It's got 80 power, iirc (the same as Scald and Waterfall,) and it doesn't miss. Besides, it's almost sad to have a Lucario and not have it witness to others the power of Aura!


♀Level 30 Lapras. Ability:Water/Ice. Absorb.
Moves: Water Pulse, Body Slam, Rain Dance, Perish Song

Again, I might switch out Water Pulse for Surf (I don't know if Lapras can learn Scald.) Body Slam isn't a bad move. Perish Song isn't necessarily bad. Lapras has good defenses, so you could use it, hold off attacks, and then switch on the last turn forcing the opponent to faint while you switch.

Again, Rain Dance isn't bad. Just be sure to make good use of it. If you get a Fire Pokemon for an opponent, be sure to have rain up. Lapras doesn't resist Fire moves because it's part Ice-type, so the effect of rain on Fire moves will be useful.


♀Level 30 Shelmet. Type:Bug. Ability:Hydration.
Moves: Struggle Bug, Mega Drain, Yawn, Protect.

We need to get you to trade that with a Karrablast to get some sweet Accelgor action.

Struggle Bug has its uses against Special attacking Pokemon, but it's a really weak move otherwise. Yawn and Protect with Mega Drain is a really, really good combination. First, use Yawn, then use Protect, and then use Mega Drain/Giga Drain to get health back.

But again, it'll be a lot better either way if you can evolve your Pokemon. Unless you really use the Special Attack decrease of Struggle Bug a lot, look into other Bug type moves. There's not a whole ton though.


Two more points.

  1. Your team is somewhat unbalanced in defensive typing.

Lapras, Lucario, and Greninja are all weak against Fighting moves. And Swanna/Ducklett and Shelmet/Accelgor don't have good defense to switch in on a Cross Chop or Brick Break. If a Fighting Pokemon with one Fighting move and one Rock-type move comes out against your team, you could be in a lot of trouble. Same with Electricity. Mareep and kin is the only Pokemon you currently have to resist Electric attacks, and Lapras, Frogadier, and Ducklett (especially) won't take many. If you're willing, a nice Ground Pokemon might do some good. A Ghost is almost always helpful. It's immune to those Fighting moves, it's immune to Normal moves, and it can run away from all wild battles in case you're in the middle of a cave and are having trouble getting out.

  1. I'd recommend doing some strategy and some basic reading on Pokemon and the mechanics. Again, Metal Sound isn't something I'd use, but it does have a use. The issue is that your Lucario doesn't have any moves to take advantage of Metal Sound, so it's almost a wasted move. Once you learn more about mechanics, you'll be able to choose moves that work together really well.
Last edited Mar 05, 2016 at 11:45PM EST
Verbose wrote: *(Two dozen paragraphs on building Pokemon teams.)

That could have only been a namesake if you wrote the whole thing as verbosely as hideo kojima, but it's fortunate that isn't the case. But really, thanks a lot for the advice.

Your team is somewhat unbalanced in defensive typing.

Yeah, the team I have isn't serious, Ducklett is my HM mon and I'm really just level grinding for Mareep and Shelmet, I have more often used Sylveon, Honedge, and Roselia for progressing. I legitimately love sylveon as a pokemon and feel no ounce of shame for it.

Again, it’s up to you if you don’t like evolved Pokemon, but that will make fighting the Elite Four nearly impossible without a seriously genius plan.

I'm doing it because kicking logic out and doing the impossible is the way team gurren rolls, just because I've read that keeping pokemon unevolved will have them learn moves from their move set earlier, and since I want incentives to be less dependent on my starter pokemon so they don't break like a crutch near the end, that's a handicap I'm willing to play with until the elite four. It's basically a "weighted training" kind of strategy, If I can make a confident team with frogadier, then my greninja would become safe to use during the elite four instead of before.

I'll be reading up useful level grind infomation on areas of the pokemon worlds now, and if I started to use move tutors/reminders to better control my movesets that would be great too.

Last edited Mar 06, 2016 at 02:29AM EST

You can evolve your Mareep into a Ampharos now. Unless you're really want her to learn Discharge earlier. Even then, you already have TM24.

Lucario isn't a Pokemon that can take a bunch of hits, so replace Counter with decent offensive move.

Remember to make Lapras learn Ice Beam as it gains STAB from Ice Beam.

At that level, Charmeleon will learn Fire Spin and later, Inferno. Evolve it into Charizard just so it could Mega Evolve… huh, that's not your thing? Whatever.

Level 40 Trapinch? Who has the patience to level Trapinch up to Level 40?

On the IVs issue..
Yeah, I'd be really happy without them. Max/Lowest possible stats could'be been completely reliant on Natures. While it would still mean soft resets, it would make a very fun game far less tedious. Especially taking into consideration how bloody long it takes to breed a competitive shiny.
In fact imma extend this to competitive Pokemon in general. Right now it is a simple mess. Everyone only uses what they think will WIN, not what they find fun or takes some better thought to use. There's no reason why things like Mega Kangaskhan should be on every other team ever. There is no skill ceiling either. You simply pick the Pokemon team everyone is using and just watch the win rate rise. It isn't like those good old days where you found your buddy and started battling each other with no idea how the fuck you're gonna beat each other. It's more or less just spamming OP or just plain boring moves in an effort to win. Hell, isn't one of the main morals of the series more or less called "Its okay to lose, as long as you had fun"??
But yeah, this is why I stopped playing competitively. It's such a slog to build a team that can fight the overpopulation.
Criticisms and other points welcome. I feel this could've been a bit stronger.

Last edited Mar 06, 2016 at 10:26AM EST

Trollanort wrote:

On the IVs issue..
Yeah, I'd be really happy without them. Max/Lowest possible stats could'be been completely reliant on Natures. While it would still mean soft resets, it would make a very fun game far less tedious. Especially taking into consideration how bloody long it takes to breed a competitive shiny.
In fact imma extend this to competitive Pokemon in general. Right now it is a simple mess. Everyone only uses what they think will WIN, not what they find fun or takes some better thought to use. There's no reason why things like Mega Kangaskhan should be on every other team ever. There is no skill ceiling either. You simply pick the Pokemon team everyone is using and just watch the win rate rise. It isn't like those good old days where you found your buddy and started battling each other with no idea how the fuck you're gonna beat each other. It's more or less just spamming OP or just plain boring moves in an effort to win. Hell, isn't one of the main morals of the series more or less called "Its okay to lose, as long as you had fun"??
But yeah, this is why I stopped playing competitively. It's such a slog to build a team that can fight the overpopulation.
Criticisms and other points welcome. I feel this could've been a bit stronger.

Couldn't agree more that the competitive meta needs a serious boot
I mean just look at this

NottaWotta wrote:

Verbose wrote: *(Two dozen paragraphs on building Pokemon teams.)

That could have only been a namesake if you wrote the whole thing as verbosely as hideo kojima, but it's fortunate that isn't the case. But really, thanks a lot for the advice.

Your team is somewhat unbalanced in defensive typing.

Yeah, the team I have isn't serious, Ducklett is my HM mon and I'm really just level grinding for Mareep and Shelmet, I have more often used Sylveon, Honedge, and Roselia for progressing. I legitimately love sylveon as a pokemon and feel no ounce of shame for it.

Again, it’s up to you if you don’t like evolved Pokemon, but that will make fighting the Elite Four nearly impossible without a seriously genius plan.

I'm doing it because kicking logic out and doing the impossible is the way team gurren rolls, just because I've read that keeping pokemon unevolved will have them learn moves from their move set earlier, and since I want incentives to be less dependent on my starter pokemon so they don't break like a crutch near the end, that's a handicap I'm willing to play with until the elite four. It's basically a "weighted training" kind of strategy, If I can make a confident team with frogadier, then my greninja would become safe to use during the elite four instead of before.

I'll be reading up useful level grind infomation on areas of the pokemon worlds now, and if I started to use move tutors/reminders to better control my movesets that would be great too.

I can definitely understand your method, and hey, more power to you if you're able to pull it off. I'll provide you with some other helpful tips regarding your other Pokemon that Verbose may have missed.

-If you need help in evolving your Shelmet, I can help you out. Currently, I'm in the middle of breeding Karrablasts. Just send me a trade request, and I'll help you out. You can find my 3DS friend code on my profile page.

-For your Sylveon, I'd get rid of Last Resort in favor of Shadow Ball or Psyshock, as Last Resort is too situational and doesn't do much damage coming off of Sylveon's weak Physical Attack stat.

-For your Roselia, I'd highly recommend taking it to the Move Reminder, have it forget Mega Drain, and replace it with Giga Drain. I'd also recommend replacing Toxic with Sludge Bomb. Also, I highly recommend you evolve it into Roserade once you get a Shiny Stone, as Roserade makes for a great Grass-type with good offensive presence.

-For Honedge, all you really need is to level it up once more so it learns Sacred Sword, which is a great move for it. From there, you can let it evolve into Doublade. Also, I recommend you reteach it Shadow Sneak, because it's the Honedge lines' only real form of speed, plus it gets a STAB boost because of Honedge's Ghost-typing.

So I finished the Pokédex not too far back after some free time and some effort.

So until I get win 200 straight matches in the Battle "Frontier," I'm mostly done with everything.

Just for discussion sake, is there anything you want to see in the next series? I think we're expecting Sun and Moon to be Gen VII. More new Pokémon? Multiple regions? Customizable trainers? Different difficulty levels?

I liked this post from this artist (as well as his designs. Warning though: He also does very NSFW/NC art.)

I especially like the mother.

Last edited Mar 13, 2016 at 07:45PM EDT

^ Re Verbose's last post there are some things I sincerely hope they are considering adding back in that were removed from recent entries.

1) Trainer customisation. It's clear from the start that they always wanted the player to be "you", removing this for ORAS rubbed lots of fans the wrong way as it was a major step backwards. Battle Revolution on the Wii managed this best of all the games (although GF didn't make that game), I think the different body types to represent ages of players is something that should also be looked at again.

2) Difficulty. Fans have been crying out for more difficulty for years. When they added it in BW2 it was implemented very poorly and more-or-less locked to postgame, rendering it pointless. People complained it was terrible and they simply never bothered since.

When you have ideas like this, of course, the best thing to do is to tweet Masuda or someone high up at Game Freak (politely). They do listen and are on the lookout for things to implement. They are interested in keeping fans happy even if they do make some strange decisions in removing features sometimes.

Pyroniusburn wrote:

Almost thought this was gonna be an april fools tbh :p

If I'm joking, the method should be really, really dumb. Like that:

hey guys
do you want to get jirachi
follow these four simple steps:
1. set you date to april 4, 4:44 am
2. release at least 44 pokemon
3. walk 4444 steps for no reason
4: fight a bunch of pokemon and land a critical hit 4 times in a row

after following these step, go to the pokemon center and an old man will give you a jirachi

Arin Hanson voice Why the fuck is the Soul Silver RNG so heavily biased against you!? I tried using supersonic on a Ditto, in which it missed and the Ditto subsequently transformed into my pokemon, used supersonic on me, of course it would connect, and then proceeded to slap myself in the face for five turns in confusion, fainting my pokemon. What the fuck, man?

Edit: Next pokemon sequence: My Geodude vs. random Stantler. Stantler stomps me, flinches. Stantler Astonishes me, flinches. Stantler stomps, doesn't flinch. Geodude uses Rock Throw, misses. Stantler stomps me, flinches. Stantler stomps me, doesn't flinch. Geodude uses Magnitude, only level 5, doesn't defeat Stantler. There's just no end to the suffering.

Last edited Apr 04, 2016 at 11:14PM EDT

Not much news thus far, but Magearna

is confirmed Steel/Fairy type

Which a lot of people predicted to be the case. There's only one other Poké with that combination, so it should have something to set it apart gameplay wise.

ballstothewall wrote:

Not much news thus far, but Magearna

is confirmed Steel/Fairy type

Which a lot of people predicted to be the case. There's only one other Poké with that combination, so it should have something to set it apart gameplay wise.

Lol I done forgot about Klefki. D'oh!

Well my Pokemon Platinum Playthrough is going well. Chuggaaconroy is probably on his way to Sunnyshore while I'm still on my way to Veilstone, but I know damn well that if I hunker the fuck down, I can catch up.
Current Team:
• Solidus (Prinplup) (Yes I name all of my Empoleons "Solidus" now.) Level 28
• Asura (Combusken) level 26
• Rebellion (Croconaw) level 26
• Sinraptor (Staravia) (ow the edge) level 25
• Xion (Luxio) level 24
• Breakdown (Metang) (Yes I did watch too much Transformers Prime.) level 25

Benched
• Mako (Ralts) level 18
• Zanza (AAAUGH) (Ralts) level 17
• Cosmo (Togepi) level 9
• Starscream (Bagon) level 25 (In SoulSilver, which is not on hand ATM)

Hopefully Sinraptor becomes a Staraptor before we hit Veilstone.

Last edited Apr 16, 2016 at 09:13AM EDT

So how about the GTS trades for Volcanion. Basically a bunch of people hacked into the game and got a nicknameable Volcanion, gave them all extremely offensive nicknames and put them on the GTS. Just go and check if you dont believe me (if you arent easily triggered that is)

Last edited Apr 17, 2016 at 12:44AM EDT

RandomVids wrote:

So how about the GTS trades for Volcanion. Basically a bunch of people hacked into the game and got a nicknameable Volcanion, gave them all extremely offensive nicknames and put them on the GTS. Just go and check if you dont believe me (if you arent easily triggered that is)

Uh okay … I just found one called "Ebola [N-word]" in all caps. Also it seems people are able to edit their profile images through hacking now so that's kinda interesting.

A lot of these Volcanions are the same, holding Rage Candy Bar or something similarly useless. I don't think the game actually lets you go through with these trades, there's still a kind of trade lock on them.

Some are also holding something called "Relic Gold", which should be available only through a very specific Delibird event in Gen VI.

Last edited Apr 17, 2016 at 10:02PM EDT

so on the topic of the games i started a Nuzlocke run of Pokemon Y yesterday and its been going suprisingly well. im almost to the 5th gym battle and my current team is
Ferrothorn (named Wrecker) level 42 (Iron Barbs is the most useful ability BTW)
Furfrou (named Fluff) level 40
Eevee (named Frost since i plan to evolve it into a Glaceon) level 40
Scolipede (named Roxie since Roxie from Back 2 and White 2 used a Ventipede as her main pokemon) level 41
Blastoise (named H2O Blaster) level 41
Delphox (named Flame) level 41
Ferroseed was a bit difficult to train but it was so worth it, im also hoping that i can still evolve Eevee into Glaceon since it's happiness is maxed out and it keeps trying to evolve into an Espeon. i also found out that mega Blastoise is extremly over powered if it knows Water Pulse. the only pokemon i have lost were my Diggersby and my Vivillion.

Nerds apparently have nothing better to do that trawl trademark patents all day for things that might be Pokémon! Potential trademarks of Pokémon names, so POSSIBLE SPOILERS MAY FOLLOW.

Serebii has reported potential legendaries Solgaleo (ソルガレオ) and Lunaala (ルナアーラ). The TMs are filed through a proxy this time.

Some ppl online have also dug up some more which have been traced back to a 2ch thread where Japanese fans were looking for patents & stuff:

The names are Mokuroh, Ashimari, Nyabby, Marshadow. Now these are unconfirmed, and if anything they'd still only be Japanese names, but they fit the format. There's also something called Gigareki floating around, but again no info on what this might be if anything.

I think it's possible that this "Nyabby" thing is a cat – nyan + tabby, it's a fairly intuitive Pokémon-style name which combines elements of two other words. "Bi" can apparently also be fire or the sun, which matches the game title! Some people think they might be starters, but there's really no information to tell if this is true or not.

Speculation abounds!

Well, after missing 3 times in a row in the maison (ORAS) I've come to the conclusion that either I'm the unluckiest motherfucker when I play pokemon, or the game literally cheats.
Keep in mind these were 100 accuracy moves (a sucker punch and two shadow sneaks, no accuracy lowering either), so in the worst case of the opponent having a brightpowder on their pokemon, it's still only a 10% increase in evasion. Damn ridiculous.

@Pyroniusburn

To be honest, that's probably going to happen to a lot of people in Maison.

First, with an Item that lowers Accuracy, there's a 1 in 1,000 chance that you miss 3 consecutive times. Those aren't good odds, but considering how many battles I've had in Maison, you're playing not good odds a ton of times.

Second, was there any weather up? Maison often has teams that work together. Sand Stream/Sandstorm from one Pokemon lends itself well to a Pokemon with Sand Veil, which will up Evasion to 25%. Same with Snow Warning/Hail and Snow Cloak. The odds of missing three consecutive times with that is about 1.5%. 1 of 2 times out of 100 is very possible.

Of course, you could have Pokemon that used Minimize or Double Team. That ups their Evasion by 25% in itself.

Just Brightpowder and the Snow Cloak/Hail combination would net you a 67.% chance to hit. One third of the time, you'd miss. That would give you between a 3-4% chance to miss three times consecutively. About 1 in 25 chances.
 
Speaking of, considering you were using Priority Dark and Priority Ghost moves (possibly meaning you were trying to surpass the Pokemon's high Speed with attacking move types that would be Super Effective against it), were you fighting
 
perhaps
 

Because I believe it packs a Brightpowder, I know it has Hail, and its Ability can be Snow Cloak.

Both Sucker Punch and Shadow Sneak are Super Effective against it and will bypass its high Speed.

But I know that there's a not terrible (~1 in 25) chance to miss three consecutive times while your Accuracy isn't lowered just because Froslass's Evasion would be just that high. So you were just really unlucky.
 
At best, if we must attribute something to the game, the nature of Maison makes it so that luck/chance-based setups will get you over the course of a lot of matches. Take for instance a Pokemon with a Zoom Lens and some OHKO moves. Normally, you're not concerned with a move with 30% Accuracy. But Zoom Lens boosts that to 39% if they move last (almost 40/60 odds of making your Pokemon faint,) and over the course of just 5 battles with a Pokemon with that set up, it's probably going to have a battle where you lose 1 if not 2 or all 3 of your Pokemon just because you got unlucky.

I hate that in Maison. If I get beat straight up, then that's fine. If I get beat by luck, then that's part of the game.
 
But I hate getting beaten by chance when the opposing teams just play chance a lot over time.

Last edited Apr 30, 2016 at 01:15PM EDT

Verbose wrote:

@Pyroniusburn

To be honest, that's probably going to happen to a lot of people in Maison.

First, with an Item that lowers Accuracy, there's a 1 in 1,000 chance that you miss 3 consecutive times. Those aren't good odds, but considering how many battles I've had in Maison, you're playing not good odds a ton of times.

Second, was there any weather up? Maison often has teams that work together. Sand Stream/Sandstorm from one Pokemon lends itself well to a Pokemon with Sand Veil, which will up Evasion to 25%. Same with Snow Warning/Hail and Snow Cloak. The odds of missing three consecutive times with that is about 1.5%. 1 of 2 times out of 100 is very possible.

Of course, you could have Pokemon that used Minimize or Double Team. That ups their Evasion by 25% in itself.

Just Brightpowder and the Snow Cloak/Hail combination would net you a 67.% chance to hit. One third of the time, you'd miss. That would give you between a 3-4% chance to miss three times consecutively. About 1 in 25 chances.
 
Speaking of, considering you were using Priority Dark and Priority Ghost moves (possibly meaning you were trying to surpass the Pokemon's high Speed with attacking move types that would be Super Effective against it), were you fighting
 
perhaps
 

Because I believe it packs a Brightpowder, I know it has Hail, and its Ability can be Snow Cloak.

Both Sucker Punch and Shadow Sneak are Super Effective against it and will bypass its high Speed.

But I know that there's a not terrible (~1 in 25) chance to miss three consecutive times while your Accuracy isn't lowered just because Froslass's Evasion would be just that high. So you were just really unlucky.
 
At best, if we must attribute something to the game, the nature of Maison makes it so that luck/chance-based setups will get you over the course of a lot of matches. Take for instance a Pokemon with a Zoom Lens and some OHKO moves. Normally, you're not concerned with a move with 30% Accuracy. But Zoom Lens boosts that to 39% if they move last (almost 40/60 odds of making your Pokemon faint,) and over the course of just 5 battles with a Pokemon with that set up, it's probably going to have a battle where you lose 1 if not 2 or all 3 of your Pokemon just because you got unlucky.

I hate that in Maison. If I get beat straight up, then that's fine. If I get beat by luck, then that's part of the game.
 
But I hate getting beaten by chance when the opposing teams just play chance a lot over time.

I did consider sand veil, and the only reason I was using my priority moves was because I was battling a garchomp which outsped my mega khanga the first time, but I'd still gotten it to almost no health. There was definitely no weather up the entire time. I was just trying desperately to kill it off before I had to use heatran as it was rather trigger happy with it's earthquakes and I was rather sure I couldn't tank it, not that I could've, even if I lived quad-effective earthquake it crit me as well.
Keep in mind this was only the second round of super singles.

Pyroniusburn wrote:

Well, after missing 3 times in a row in the maison (ORAS) I've come to the conclusion that either I'm the unluckiest motherfucker when I play pokemon, or the game literally cheats.
Keep in mind these were 100 accuracy moves (a sucker punch and two shadow sneaks, no accuracy lowering either), so in the worst case of the opponent having a brightpowder on their pokemon, it's still only a 10% increase in evasion. Damn ridiculous.

That's nothing, I once got soloed by a Aerodactyl that choices Rock Slide and killed my entire team because out of the nine Rock Slides he hit me with, ALL NINE CAUSED FLINCHING I know it was holding a choice scarf because it outspeed my Timid fully Speed invested Jolteon.

Ryumaru Borike wrote:

That's nothing, I once got soloed by a Aerodactyl that choices Rock Slide and killed my entire team because out of the nine Rock Slides he hit me with, ALL NINE CAUSED FLINCHING I know it was holding a choice scarf because it outspeed my Timid fully Speed invested Jolteon.

Goddamn, can someone do the math on that?
A combination of both our experiences sounds like the worst thing
"Oh, this motherfucker keeps outspeeding and flinching me, better use my priority" Misses every hit with priority

Ryumaru Borike wrote:

That's nothing, I once got soloed by a Aerodactyl that choices Rock Slide and killed my entire team because out of the nine Rock Slides he hit me with, ALL NINE CAUSED FLINCHING I know it was holding a choice scarf because it outspeed my Timid fully Speed invested Jolteon.

I always send in my Aegislash against any Aerodactyl in case it's that one. It's one of, if not the, fastest in the Maison IIRC (Smogon has a big thread with a list of every oppoenent speed stat).

Since I never have anything to outrun it, I just wall it. Aegislash takes little damage and doesn't care about the flinch on turns where it's protecting anyway.

But the flinch chance 9x in a row is extremely low; if I've done my calculations right, there was roughly a 0.00002 chance of you flinching on all 9 occasions. The AI seems to get spiteful at times!

In case anyone's interested about my bragging, I've got a 200-win in Triples, and won to at least 50 in every other mode (except Multis, fuck Multis it's just Doubles and I already won at Doubles!!), and it took a while to do. Honestly I just suggest learning what Pokémon are dangerous/trying to play safe against fastmons. And know which stuff wrecks your strategies.

For example I know which Pokés run Taunt in there, so I never try to set up Aegislash against them (hopefully it already is, otherwise I have to use Garchomp or Greninja, who don't use setup on the sets I run for them).

Other suggestions include simply using the most broken-ass things the game will let you use (Entrainment Truant Durant + SubSweeper is a favourite of many players for the Singles), since the game will chuck its own broken-ness at you to win later on.

For Triples, I strongly recommend a Tailwind build with a powerful spread attacker, plus Mat Block. Backup includes Volt Switchers/U-Turners to fudge the AI's targeting. I actually rock a Whimsicott which Tailwinds & gives a Helping Hand to my spread attacker (usually a Rock Slider or Mega Gardevoir with Hyper Voice).

Last edited May 02, 2016 at 04:40AM EDT

Was talking about getting dicked over by RNG
then my buddy asks me if I can breed him a dratini
I oblige and jokingly mention I'm using a foreign Ditto, and say that if one happens to be shiny I'm keeping it
first egg hatches
fucking shiny dratini
will post pics when I can, damn miiverse not allowing screenshots on pokemon games.

according to the pokemon global link website there are events going on via wifi throughout May for Zygarde, Xerneas, and Yveltal all at level 100. the dates are
Zygarde: May 2-8
shiny Xerneas: May 11-17
shiny Yveltal: May 20-26
lets just all take into consideration that you have shiny Xerneas and Yveltal but normal Zygarde.

also relevant to that event is the new card tins coming out May 17 of the previously mentioned pokemon. also something i noticed is that the english Zygarde-EX card only has a blue core but in the Japanese version it has both red and blue cores

Actual Sun & Moon info coming on 10th (Tuesday!!) according to Serebii.

The official Japanese site has updated and said that the first news for Pokémon Sun & Moon is to come out on May 10th 2016. The news will be given at 21:00 JST, which is 13:00 BST, 12:00 UTC, 08:00 EDT & 05:00 PDT. We don't know how the information will be given but we'll post it as soon as we can. Keep checking back for news.

Looks like they're trying to beat out the leaks with stuff this time. I predict either starters or box legendaries to be shown, or if we're really lucky, both.

Last edited May 06, 2016 at 08:06AM EDT

Pyroniusburn wrote:

Was talking about getting dicked over by RNG
then my buddy asks me if I can breed him a dratini
I oblige and jokingly mention I'm using a foreign Ditto, and say that if one happens to be shiny I'm keeping it
first egg hatches
fucking shiny dratini
will post pics when I can, damn miiverse not allowing screenshots on pokemon games.

Oh, totally forgot about this until I saw my post again

Apologies for the Garbo quality, as I said, no screenshots allowed for pokemon games apparently.

ballstothewall wrote:

Actual Sun & Moon info coming on 10th (Tuesday!!) according to Serebii.

The official Japanese site has updated and said that the first news for Pokémon Sun & Moon is to come out on May 10th 2016. The news will be given at 21:00 JST, which is 13:00 BST, 12:00 UTC, 08:00 EDT & 05:00 PDT. We don't know how the information will be given but we'll post it as soon as we can. Keep checking back for news.

Looks like they're trying to beat out the leaks with stuff this time. I predict either starters or box legendaries to be shown, or if we're really lucky, both.

Or like last time, nothing

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